Moff's AddonAPI-DynLoad
ModrinthA library mod that provides an API for dynamically loading objects in addon mods based on the mods loaded by Forge.
186.6k téléchargements mis à jour 26d ago
dernière v2.1.0 Modrinth
AddonAPI
AddonAPI is a library mod that provides an API for dynamically loading objects in addon mods based on the mods loaded by Forge. If a target mod is not loaded, only the extension elements related to that mod are excluded, allowing Minecraft to launch safely.
Supported Version
- Forge for Minecraft 1.20.1
Main Features
- Dynamically loads registered modules according to the ModList.
- Adds a
compatsection to addon configs, which can be configured per target mod. - Provides a recipe condition that determines whether to load a recipe based on the
compatconfig. - Includes a template Mixin plugin for detecting mod load status.
Creating Modules
- Create a module class by extending
AddonModule. - Create a module provider by extending
AddonModuleProviderand callingaddRawModules()within theregisterRawModules()method. - Call
AddonModuleRegistry.INSTANCE.LoadModule()in the constructor of your addon.
Using compat Settings
In data pack recipes, use the following format:
{
"type": "YOUR_RECIPE_TYPE",
"conditions": [
{
"type": "addonlib:mods_available",
"required_raw_module": "YOUR_RAW_ADDON_MODULE_NAME"
}
],
...
}
Versions
Release
2.1.0
- Added priority for loading modules. This allows modules such as JEI to be loaded with a delay.
- Ensured compatibility with 2.0.0-SNAPSHOT.
- Fixed one minor…
Release
2.0.0
## Features
- Changed AddonModule to an interface
- Output loaded modules to the log
- Added a utility method to determine whether a module is loaded
- Changed…
Release
1.2.0
- Update: forge47.4.0(can also use 47.3.x)
- Fixed: the server side was calling client side process.

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