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AliveCombat

AliveCombat

Modrinth

AliveCombat makes Minecraft combat more alive by refining vanilla mechanics with smoother attacks and smarter targeting in a lightweight, fully client-side mod.

2.2k downloads 16 followers updated 8d ago
latest v1.5.1 Modrinth
Forge Neoforge 1.19.2 – 1.21.11 AdventureGame-mechanicsUtility

AliveCombat is committed to making Minecraft’s combat feel more alive by refining vanilla combat mechanics. It enhances responsiveness and targeting logic, with a focus on fluid melee interactions and more intuitive aiming behavior. All features are client-side only and fully configurable in-game, allowing for a lightweight and flexible experience.


Combat Enhancements

  • Auto Attack System
    Supports two modes:

    • Click Mode: triggers a short burst of automatic attacks
    • Press Mode: continuously attacks while holding the attack key
  • Continuous Attack (No Miss Penalty)
    Missed attacks no longer reset attack strength, allowing smoother combat flow.

  • Attack While Using Items
    Enables attacking while using items (excluding shields), improving combat flexibility.


Advanced Targeting System

  • Pass-Through Targeting
    Allows aiming through:

    • Collisionless blocks (e.g. grass, vines)
    • Entities in death animation
    • Allied entities (e.g. pet wolfs, pet cats)
  • Conditional Pass-Through Behavior
    When any of the following conditions are met, pass-through targeting for collisionless blocks
    and allied entities can be automatically enabled (configurable):

    • While holding a tool
      (For example, when tall grass obstructs the player's view while holding a sword, the targeting
      system will automatically ignore the grass and target the hostile entity behind it.)
    • When interaction is blocked
      (For example, when a pet obstructs an interactable wooden door in the player's line of sight,
      the targeting system will automatically ignore the pet and target the door instead.)
  • Tool Special Case
    Blocks that are suitable for the currently held tool will not be ignored by the targeting system.

  • Toggle Key Support
    Added a configurable keybinding for quickly toggling pass-through targeting in-game. (Unassigned
    by default.)


UI & Feedback Improvements

  • Melee Sweep Particles
    Adds visual sweep particles when performing melee attacks.

  • Smooth Attack Indicator
    Adds interpolation to the attack cooldown bar for smoother visual feedback.

  • Charge Indicator for Ranged Weapons
    Displays charge progress using the attack indicator when using ranged weapons.


Compatibility

Known Incompatible Mods:

The Aeronautics Camera Sync mod directly replaces the vanilla targeting logic, preventing AliveCombat's targeting modifications from functioning properly.

Adding compatibility would require rewriting this part of Aeronautics Camera Sync's implementation. Therefore, there are currently no plans to add compatibility support for it in future updates.


Usage Notice

AliveCombat is designed as a client-side-only mod to maintain a lightweight and flexible implementation, allowing it to function without additional dependencies or constraints.

The mod focuses on enhancing combat feel and interaction on the client side.
When used in multiplayer environments, users should be mindful of server rules and gameplay expectations.

The developer’s intent is to improve overall combat experience, and no guarantees are made regarding compatibility with all server-side policies.

Versions

Release
1.5.1
neoforge · 1.21.1 · 8d ago
Fix compatibility with AeroCameraSync
55
Release
1.5.0
neoforge · 1.21.11 · 10d ago
Add tool pass exclusion Remove shield from holding tool condition Improve compactibility for interaction blocking condition Improve precision for…
12
Release
1.5.0
neoforge · 1.21.1 · 10d ago
Add tool pass exclusion Remove shield from holding tool condition Improve compactibility for interaction blocking condition Improve precision for…
20
Release
1.5.0
neoforge · 1.20.6 · 10d ago
Add tool pass exclusion Remove shield from holding tool condition Improve compactibility for interaction blocking condition Improve precision for…
3
Release
1.4.8
neoforge · 1.21.11 · 26d ago
Improve tool Pass
21
Release
1.4.8
neoforge · 1.21.1 · 26d ago
Improve tool Pass
91
Release
1.4.8
neoforge · 1.20.6 · 26d ago
Improve tool Pass
4
Release
1.4.7
neoforge · 1.20.6 · 1mo ago
Add AutoAttack PRESS mode animation culling Fix AttackParticle double particle generating Fix Pass WritableBook interaction Fix ShoulderSurfing compatibility
4
Release
1.4.7
neoforge · 1.21.11 · 1mo ago
Add AutoAttack PRESS mode animation culling Fix AttackParticle double particle generating Fix Pass WritableBook interaction Fix ShoulderSurfing compatibility
5
Release
1.4.7
neoforge · 1.21.1 · 1mo ago
Add AutoAttack PRESS mode animation culling Fix AttackParticle double particle generating Fix Pass WritableBook interaction Fix ShoulderSurfing compatibility
54
Release
1.4.6
neoforge · 1.21.11 · 1mo ago
Improve AutoAttack swing animation Fix AutoAttack threshold Fix Pass horse interaction Fix Pass fish interaction
7
Release
1.4.6
neoforge · 1.21.1 · 1mo ago
Improve AutoAttack swing animation Fix AutoAttack threshold Fix Pass horse interaction Fix Pass fish interaction
28

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