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Angelica

Angelica

Modrinth

Rendering Overhaul Mod

110.0k Downloads 91 Follower aktualisiert 1d ago
neueste v2.1.42 Modrinth
Forge 1.7.10 – 1.7.10 Optimization

Alpha quality-- Here there be Dragons!  The end goal is a complete rendering overhaul of 1.7.10 using more modern and optimized GL usage, improved FPS and modern shader support.

Notes: 

  • Some mods require updates, as found at http://github.com/GTNewHorizons, in order to properly take advantaged of the multi threaded rendering and/or avoid crashes.

Includes:

  • (Unofficial) Backported Sodium/Embeddium [Multi threaded meshed chunk assembly]
  • Various graphical enhancements from ArchaicFix
  • Culling and rendering improvements from NotFine
  • A fully functioning GLStateManager
  • HUD Caching [Limits HUD rendering to 20fps]
  • Batched Font Renderer
  • Shaders - (Unofficial) Backported Iris/Oculus - Beta - Complementary & BSL mostly function, Sildurs, Seus, and others probably don't work

Coming Soon :tm:

  • MCPatcher[Forge] - Connected textures and resource pack improvements, etc

Required Dependencies

  • UniMixins >= 0.1.14
  • GTNHLib >= 0.6.6
  • NOTE: Some mods are not required, but a specific version is required if present - see: Permanent Incompatibilities below.

Known (temporary) Incompatibilities

  • Forge Relocation - Currently non Thread Safe; safe if not in use
  • ProjectRed Frames - Currently non Thread Safe; safe if not in use

Known - Incompatibilities

  • FalseTweaks - Not currently planned (Looking for volunteers)
  • SmoothFont - Not currently planned (Looking for volunteers)
  • RPLE - Not currently planned (Looking for volunteers)

Potential Incompatibilities

  • EndlessIDs - Compat commits have been made, might work, might not - not fully tested

Permanent Incompatibilities

  • Optifine [Disabled, won't fix]
  • Fastcraft [Disable, won't fix]
  • BetterFPS [Won't fix]
  • OptimizationsAndTweaks [Disabled, won't fix]
  • LWJGL3ify 1.5.4 and below - Use the latest version available, 1.5.7+
  • ArchaicFix 0.6.2 and below - Use 0.7.0 or above
  • Hodgepodge 2.4.3 and below - Use 2.4.4 or above
  • CodeChickenCore/Lib <1.2.0 - Threading issues, use 1.2.0+
  • Neodymium - Untested, but unlikely to be compatible. (Chunk Meshing is definitely incompatible, other features might work depending on config)

Versionen

Release
2.1.42
forge · 1.7.10 · 1d ago
## What's Changed * Fix universium shader by @mitchej123 in https://github.com/GTNewHorizons/Angelica/pull/1877 **Full Changelog**:…
303
Release
2.1.41
forge · 1.7.10 · 1d ago
## What's Changed * Add new CTM mode "compact_expanded" to generate textures on runtime by @tiffit in…
68
Release
2.1.40
forge · 1.7.10 · 2d ago
## What's Changed * Separate out entity overlay render mixins by @MalTeeez in https://github.com/GTNewHorizons/Angelica/pull/1872 * Make Glass CTM Compact, Add…
173
Release
2.1.39
forge · 1.7.10 · 3d ago
## What's Changed * Add policy for AI contributions & a PR template by @MalTeeez in https://github.com/GTNewHorizons/Angelica/pull/1864 * Bump…
176
Release
2.1.38
forge · 1.7.10 · 5d ago
## What's Changed * Rework DH matrix handling by @mitchej123 in https://github.com/GTNewHorizons/Angelica/pull/1861 * Force invalidate dh depth tex when…
362
Release
2.1.37
forge · 1.7.10 · 6d ago
## What's Changed * A few redirects for calls that DH was using that we weren't redirecting by @mitchej123 in…
226
Release
2.1.36
forge · 1.7.10 · 8d ago
## What's Changed * Fix ctm crash due to null by @Eclipse-Sol in https://github.com/GTNewHorizons/Angelica/pull/1852 * Support extended metas for NEID and EID…
385
Release
2.1.35
forge · 1.7.10 · 9d ago
## What's Changed * Emulate glTexParameter(pname=GL_GENERATE_MIPMAP) on core by @mitchej123 in https://github.com/GTNewHorizons/Angelica/pull/1845 * Fix…
228
Release
2.1.34
forge · 1.7.10 · 11d ago
## What's Changed * Allow devs to target the dragon death rays as its own entity id by @Eclipse-Sol in https://github.com/GTNewHorizons/Angelica/pull/1836 * Be…
337
Release
2.1.33
forge · 1.7.10 · 12d ago
## What's Changed * Add Japanese Localizations by @Kokekabe-Madoha in https://github.com/GTNewHorizons/Angelica/pull/1830 * More specific shader fixes…
214
Release
2.1.32
forge · 1.7.10 · 13d ago
## What's Changed * Narrow more transformer exclusions by @mitchej123 in https://github.com/GTNewHorizons/Angelica/pull/1827 * Update and fix Iris' shader…
271
Release
2.1.31
forge · 1.7.10 · 14d ago
## What's Changed * Link up block outline shader to iris shaders by @Eclipse-Sol in https://github.com/GTNewHorizons/Angelica/pull/1814 * Fix beacon beams by…
285

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