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Ascend Tiers

Ascend Tiers

Modrinth

Simple to use and hard to abuse! Set Tiers to any items/blocks/creatures to balance your modpack from broken mods.

697 загрузок 2 подписчиков обновлено 2mo ago
последняя v1.1.3 Modrinth
Forge Neoforge 1.19.2 – 1.20.1 EquipmentGame-mechanicsUtility

Tier System:

Players will not be able to use tools and blocks, wear armor or accessories from Curios, or break blocks if their Tier is not sufficient. Items with a Tier cannot be used in interactions if the player does not have the required Tier and cannot be held in the inventory for more than 5 seconds.

The damage, defense, toughness, and durability of items will increase based on their Tier.
so much armor!
crazy hamburger

To level up your Tier, you need to collect items available for the current Tier and gain experience. Experience will be awarded based on the item's Tier and will increase in requirement with each level, starting from 30% of the maximum available experience.
Replace this with a description

Tier also apply to creatures:

A creature's Tier will affect the damage it deals and receives.

When attacking a creature with an item of lower Tier, the damage will be reduced, while with a higher Tier, the damage will be increased.

Armor Tier will additionally provide more absorption against creatures of a lower Tier and less absorption against creatures of a higher Tier.

When a player attacks another player, absorption will only be calculated between the Tiers of the attacking items and the defending armor.

How to configure:

Tiers can be assigned to items using a commands while holding the item, or for all items in a chest by looking at it. /tiers addItem hand/chest

Tiers can also be removed from items, with everything saved in the config file. /tiers removeItem hand/chest

Tiers can be assigned to creatures with the same command, while holding a spawn egg, or by looking at the creature, or automatically based on the creature's health.

There is also a config at-common where you can change bonuses scales, max Tier and other things.

Версии

Release
1.1.3
forge, neoforge · 1.20.1 · 2mo ago
-Optimization increased  -Fixed micro lags every second
36
Release
1.1.2
forge, neoforge · 1.20.1 · 2mo ago
-Added new gui in inventory with information of you Tier, Exp and overall info -Added admin rights for some commands
9
Release
1.1.1
forge, neoforge · 1.20.1 · 8mo ago
-fixed config option for max tier in creative mode
37
Release
1.1.0
forge, neoforge · 1.20.1 · 9mo ago
-Fixed crash on loading world with "invalid player data" when there are too many creatures or entities in tiers -Fixed bug where confing options adds to…
32
Release
1.0.9
forge, neoforge · 1.20.1 · 12mo ago
-fixed data sync between server and client -fixed mob deal 0.1 damage to each other -fixed player in creative cannot break tiered blocks with hand -players…
50
Release
1.0.8
forge, neoforge · 1.20.1 · 13mo ago
changed config from server side to common
30
Release
1.0.1
forge, neoforge · 1.19.2 · 21mo ago
-fixed crash caused by syncing packets. Config now placed in world package ,,serverconfigs,,. You can just copy your current config and replace new one
62
Release
1.0.8
forge, neoforge · 1.20.1 · 21mo ago
-fixed crash caused by syncing packets. Config now placed in world package ,,serverconfigs,,. You can just copy your current config and replace new one
85
Release
1.0.0
forge · 1.19.2 · 21mo ago
-port to 1.19.2
55
Release
1.0.7
forge, neoforge · 1.20.1 · 21mo ago
-Entities attacking each other now count tiers
44
Release
1.0.5
forge, neoforge · 1.20.1 · 22mo ago
-Curios is now only implementation -Token for search in jei for more comfortable track of items needed -Fixed other things I don't remember
61
Release
1.0.4
forge, neoforge · 1.20.1 · 22mo ago
-Fixed command not working for auto mobs adding with custom hp -Fixed command for auto adding items -Changed description of items that are not discovered to…
49

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