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Astra's Trim Bonuses

Astra's Trim Bonuses

Modrinth

Receive buffs depending on your armor trim's materials, and bonus buffs for wearing a full set of armor with the same pattern.

914 downloads 13 followers updated 14mo ago
latest v1.2 Modrinth
Datapack 1.21.4 – 26.2 EquipmentGame-mechanics

DESCRIPTION

This datapack grants players that are wearing trimmed armor simple stat buffs, giving a reason to use armor trims beyond cosmetic purposes.

The specific buffs are determined by what material is used for the trim. These apply per armor piece, and can be freely mixed together or stacked if you desire. A list of these buffs is down below.

You will also get two bonus buffs as well as one nerf (or, in some cases, one buff and two nerfs) if all four pieces of armor you are wearing share the same trim pattern. A list of these buffs is down below.

CURRENT FEATURES

MATERIAL BONUSES

  • AMETHYST: +5 maximum health
  • COPPER: +4 mining efficiency
  • DIAMOND: +0.0125 movement speed
  • EMERALD: +0.5 luck
  • GOLD: +0.25 attack speed
  • IRON: +2 armor points
  • LAPIS: +1 respiration
  • NETHERITE: -0.15 taken knockback
  • QUARTZ: -0.1 fall damage taken
  • REDSTONE: +1 attack damage
  • RESIN: -0.125 burning time

PATTERN SET BONUSES

  • BOLT: +0.05 movement speed, +0.5 attack speed, -1 attack damage
  • COAST: +7 respiration, -0.2 block break speed, -0.0125 movement speed
  • DUNE: +3 luck, -0.25 attack speed, -0.01 movement speed
  • EYE: -0.5 fall damage multiplier, -0.25 attack speed, -4 armor toughness
  • FLOW: +0.84 jump strength, +4 safe fall distance, +0.08 gravity
  • HOST: +16 mining efficiency, -1 entity interaction range, -1 block interaction range
  • RAISER: +2 entity interaction range, +2 block interaction range, +0.5 scale
  • RIB: -0.5 burning time, +1 movement efficiency, -2 luck
  • SENTRY: +1 attack speed, -2 attack damage, -4 armor points
  • SHAPER: -0.5 scale, +0.1 movement speed, -1 entity interaction range
  • SILENCE: +10 maximum health, +5 armor points, -0.05 movement speed
  • SNOUT: +3 attack damage, +0.5 attack knockback, -0.25 attack speed
  • SPIRE: +5 safe fall distance, -0.25 fall damage multiplier, -0.04 gravity
  • TIDE: +2 submerged mining speed, +4 respiration, +1 burning time
  • VEX: +2 attack knockback, +0.75 attack speed, -0.06 gravity
  • WARD: +1 knockback resistance, +4 entity interaction range, +1 scale
  • WAYFINDER: +4 block interaction range, -0.25 block break speed, -1 entity interaction range
  • WILD: +1.5 luck, +0.4 step height, +0.25 fall damage multiplier

OTHER THINGS

These stat buffs may be changed in future patches if they are deemed overpowered or underpowered by any who are willing to give feedback.

The most recent version of this datapack was created for 1.21.5, but I have confirmed everything works as intended in all versions from 1.21.4 to 26.1.2.

Versions

Release
1.2
datapack · 1.21.4, 1.21.5, 1.21.6 · 14mo ago
# **MINOR UPDATE** **ADDITIONS** - Officially updated to game version 1.21.5! - Various adjustments to the stat bonuses received. - The new legacy uninstall…
678
Release
1.1
datapack · 1.21.4 · 16mo ago
# **MINOR UPDATE** **ADDITIONS** - Various adjustments to the stat bonuses received, most notably, all trim pattern sets will either give two buffs and a…
173
Release
1.0.1
datapack · 1.21.4 · 16mo ago
# **CRUCIAL PATCH** **ADDITIONS** - Added new manual function known as set_bonuses:uninstall which you MUST run before removing the datapack (either to…
25
Release
1.0
datapack · 1.21.4 · 16mo ago
# **RELEASE VERSION** ## **FEATURE LIST FOR THIS VERSION** **MATERIAL BONUSES** - **AMETHYST**: +5 maximum health. - **COPPER**: +4 mining efficiency. -…
37

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