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AvM Staff API

AvM Staff API

Modrinth

A mod that adds a staff capable of controlling the block's abilities from Animations vs Minecraft animation! A user with this API is subject to add support for his block himself and add his characteristic ability!

1.1k downloads 8 followers updated 27mo ago
Modrinth
Forge Neoforge 1.20.1 – 1.20.4 AdventureLibraryUtility

Проект закрыт, будет открыт с новым модом!

Hello everyone, this mod was created to simplify the addition of staffs from Animation vs Minecraft directly into the game! The mod adds three new staffs, and in order to add support for your block directly to the game, you need to know java programming or basic knowledge of MCreator!

The folder with this documentation contains three staff textures, three staff models, a block texture, an API mod, and 2 files named "AddSupportBlock.ptpl" and "AddSupportBlockCode.txt ". The file "AddSupportBlock.ptpl" is a procedure for MCreator, you only need to import this procedure and set the Event to "On player tick update". After adding it, you will need to select your block in "BlockID", "CustomStuff" for your regular staff, "CustomBlueStuff" for your blue staff, and "CustomBlueStuff" for your cloned staff! In the second file, "AddSupportBlockCode.txt" the code is written, it will be required for those who do not work for MCreator. In fact, you will only have to write the block ID and the staff ID in the same way as for the MCreator method!

In models, it is important to set the texture of the staff first, and the texture of the block second... If you are not sure what the model looks like, open the model in Blockbench.

Here is the mod data:

  • Mod display name = AvM Stuff API
  • Mod ID / namespace = avm_stuff_api
  • Mod package name = net.ignitesizzle.avmstuffapi
  • Author = IgniteSizzle

Here are the values of the numbers on the block texture:

  • 1 = front
  • 2 = left
  • 3 = back
  • 4 = right
  • 5 = down
  • 6 = up

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