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Big Globe - Mythic Metals Compatibility

Big Globe - Mythic Metals Compatibility

Modrinth

A compatibility Datapack between Big Globe and Mythic Metals

5.8k downloads 10 followers updated 12mo ago
latest v1.9 Modrinth
Fabric 1.20 – 1.21.6 Worldgen

A compatibility Datapack that places the various ores from Mythic Metals into a Big Globe world

Ore Spawn Locations below:

Overworld:

Adamantite  - y level -668 and below
Aquarium    - Underneath the Ocean floor or anywhere in Dripping Caves
Banglum     - Between y level 75 and -100
Carmot      - Between y level -400 and -500
Kyber       - Below y level 0 within Calcite
Manganese   - Between y level -100 and -500
Morkite     - Between y level -300 and -600
Mythril     - Between y level -400 and -500
Orichalcum  - Below y level -400
Osmium      - Above y level 128
Platinum    - Between y level -100 and -500
Prometheum  - Underneath the surface of Warm Biomes or anywhere in Lush Caves
Quadrillum  - Between y level -30 and -400
Runite      - Between y level 50 and -100
Silver      - Between y level -30 and -400
Starrite    - Above y level 150 less than 5 blocks from the surface
Tin         - Between y level 50 and -200
Unobtainium - Anywhere in The Deep Dark

Nether:

Midas Gold  - All y levels
Banglum     - Above y level 500
Palladium   - Below y level 128 in the Inferno biome and Below y level 64 everywhere else (lava ocean level)
Stormyx     - Below y level 500

End:

Starrite    - All y levels

(Carmot, Mythril, Platinum, Silver, and Unobtainium all are additionally set to spawn below y level -850 to allow hot magma/stone to convert into them within The Core)

Versions

Release
1.9
fabric · 1.20.1, 1.20.2, 1.20.3 · 12mo ago
- Updated to work with Big Globe 5.0.3 - made jar file work with versions 1.20.1 and above
3.3k
Release
1.6
fabric · 1.21, 1.21.1 · 15mo ago
- Added generation in "Big Globe Islands" world type
624
Release
1.6
fabric · 1.20, 1.20.1 · 15mo ago
- Added generation in "Big Globe Islands" world type
680
Release
1.5
fabric · 1.21, 1.21.1 · 16mo ago
put a '#' that i forgot to add while making 1.4
315
Release
1.5
fabric · 1.20, 1.20.1 · 16mo ago
put a '#' that i forgot to add while making 1.4
248
Release
1.4
fabric · 1.21, 1.21.1 · 16mo ago
- Set Prometheum to rely on a biome tag rather than have a generation file for each individual biome - Allowed Palladium to generate up to y level 128 in the…
35
Release
1.4
fabric · 1.20, 1.20.1 · 16mo ago
- Set Prometheum to rely on a biome tag rather than have a generation file for each individual biome - Allowed Palladium to generate up to y level 128 in the…
32
Release
1.3
fabric · 1.21, 1.21.1 · 16mo ago
108
Release
1.3
fabric · 1.20, 1.20.1 · 16mo ago
- Changed Prometheum from generating in lush decorators to lush caves now that Big Globe added cave biomes - Allowed Aquarium to generate in dripping caves…
81
Release
1.1
fabric · 1.21, 1.21.1 · 16mo ago
added back the icon for 1.21
50
Release
1.0
fabric · 1.21, 1.21.1 · 16mo ago
100
Release
1.2
fabric · 1.20, 1.20.1 · 17mo ago
removed an extra ')' that crashes the game upon making a new world
128

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