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BlockZ

BlockZ

Modrinth

BlockZ is a mod dedicated to bringing a hardcore survival experience to Minecraft, paying deep homage to the classic DayZ and DayM gameplay.

3.4k завантажень 6 підписників оновлено 25d ago
остання v1.1.6-Beta-fix Modrinth
Forge 1.20.1 – 1.20.1 StorageUtility

Mod Overview

BlockZ is a mod dedicated to bringing a hardcore survival experience to Minecraft, paying homage to the classic DayZ and DayM gameplay.

It completely reimagines the player's inventory interaction logic, adding a realistic "Tetris Inventory" system to make backpack management part of the survival challenge.

Core features

Authentic grid backpack system

Tetris management: Items no longer occupy a single grid, but have real volumes (e.g. 1x3, 2x2). Players need to plan their backpack space reasonably to carry more supplies;

Item rotation: Supports pressing Space to rotate the direction of items to maximize the use of backpack gaps.

Dynamic expansion: Players initially have very little pocket space. Players need to scavenge and equip Backpacks, Vests, and clothing with pockets to get more storage slots.

Immersive Scraping Experience (Vicinity System)

Visualize loot: No need to open the container, directly view and pick up drops at your feet in the "Vicinity" panel on the left side of the interface;

Drag and drop interaction: Support dragging ground items directly into the backpack, or drag the backpack items out and discard, the operation is smooth and natural;

3D Preview: A realistic model preview of the item is displayed when dragging and dropping items in the inventory.

Hardcore Backpack Limits

Original Backpack Lock: Even when switching back to the original interface, ununlocked backpack slots are forcibly locked (red icon is displayed), preventing restrictions from being bypassed by switching UI. This feature can be turned on or off in the configuration file;

Equipment Ratings: Provide a variety of equipment from lightweight patrol bags to large-capacity Coyote Backpacks, each with different slots.

Highly configurable and compatible

Custom Item Size: Through the config/blockz/grid_items.json profile, players can define their own grid size and backpack capacity for items in any mod;

Custom Grid Background Color: You can set grid_color per item in grid_items.json to customize the grid background panel color.

Config Toggles: Toggle DayZ HUD overlay, UI toggle hints, and nursing system in the configuration file.

UI style switching: Support switching back to the original style by pressing buttons or commands, but the capacity limit is still in effect.

Curios API Support: If Curios is installed, BlockZ can equip/sync backpack/vest/mask via Curios slots (back/body/head).

Nursing System (Bleeding / Fracture / Analgesic): Optional injury effects with HUD status icons and actionbar feedback.

Injury Status Icons: Displays bleeding, fracture, and analgesic status icons on HUD, with progress bars when using nursing items.

HUD Toggle: Can be enabled/disabled via ui.show_dayz_hud in blockz-common.toml.

Nursing System (Bleeding / Fracture / Analgesic)

Bleeding Effect: Chance to trigger bleeding when attacked (configurable probability).

Fracture Effect: Chance to trigger fractures from high falls (configurable multiplier and cap).

Nursing Items: Bandages/Rags to stop bleeding; Splints for fracture fixation and recovery; Morphine/Codeine as painkillers.

Configurable Toggles: Can be individually enabled/disabled in blockz-common.toml.

Multi-Environment Consistency: The advanced synchronization mechanism ensures that server configurations are automatically applied to clients, ensuring the logical unity between development and production environments.

How-to guide

E key: Open the inventory (default to the DayZ style interface);

Space key: rotates the currently dragged item in the inventory;

I key: one-click switch between the DayZ interface and the original interface;

/blockz_toggle_ui command: An alternate command for manually switching interface styles.

/blockz_reload command: Reload grid_items.json and sync to all clients (OP/admin only).

Recommended combination

Thirst Was Taken: This module has built-in depth adaptation, and the HUD will directly display the water level;

Vic's Point Blank / TaCZ: With real gun mods, you can experience pure wasteland survival.

Curios API:Already compatible. Supports equipping backpacks/vests/masks, etc., as Curios slots.

Версії

Beta
1.1.6-Beta-fix
forge · 1.20.1 · 25d ago
1. Fixed known bugs 2. Added low health gray-black/whitening visual effects
1.3k
Beta
1.1.6-Beta
forge · 1.20.1 · 1mo ago
1. Updated tactical action probe crawl. 2. Added expansion slot compatibility for the Cruios API. 3. Added more realistic first-person and third-person. 4.…
506
Alpha
1.1.51-Alpha-fix1
forge · 1.20.1 · 1mo ago
Fixed some existing bugs
442
Alpha
1.1.51-Alpha-fix
forge · 1.20.1 · 1mo ago
Fixed some existing bugs
70
Alpha
1.1.51-Alpha
forge · 1.20.1 · 1mo ago
# This update: **1. Refactored the HUD system and added health points** **2. Fixed some known bugs** **3. Added a stamina system** **4. Newly added main…
136
Alpha
1.1.5-Alpha
forge · 1.20.1 · 2mo ago
# 1.1.5-Alpha ## 1. Item Grid System: In-Game Real-Time Editing Persistence Synchronization - **New Command: `/blockz_grid_item <width> <height>…
474
Alpha
1.1.4-Alpha
forge · 1.20.1 · 3mo ago
## Update Highlights - **Fracture/Splint Logic** - Splints no longer heal instantly: enter a **5-minute recovery period** (punishment during recovery is…
158
Alpha
1.1.3-Alpha
forge · 1.20.1 · 3mo ago
### Update Notes: - **New**: Support for configuring backpack/clothing pocket capacity using `cap_width/cap_height`, and the interface will automatically…
172
Alpha
1.1-Alpha
forge · 1.20.1 · 4mo ago
Beta version
120

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