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Bonemeal Tweaker

Bonemeal Tweaker

Modrinth

A highly-configurable modpack utility that modifies the way plants are spawned when bonemeal is applied on blocks, also an efficient surface foliage generator.

338 загрузок 2 подписчиков обновлено 2mo ago
последняя v1.3.0 Modrinth
Forge 1.12.2 – 1.12.2 Game-mechanicsUtility

Bonemeal Tweaker

Not bad to the bone!

A highly-configurable modpack utility that modifies the way plants are spawned when bonemeal is applied on blocks, also an efficient surface foliage generator.

Configuration is handled by JSON-based config files per blocks in the config/bonemealtweaker directory. Example for the vanilla grass block (vanilla_grass.json):

{
    "blocks": [
        "minecraft:grass"
    ],
    "replaceBlock": "minecraft:air",
    "adjacentBlock": "minecraft:grass",
    "iterations": 128,
    "applyMode": "BONEMEAL",
    "genDensity": 0,
    "biomes": [
        "minecraft:plains",
        "minecraft:forest"
    ],
    "dimensions": [
        0
    ],
    "spawnBlocks": [
        {
            "block": "minecraft:tallgrass[type=tall_grass]",
            "weight": 60
        },
        {
            "block": "flowerEntry",
            "weight": 20
        }
    ]
}
  • blocks: An array of blocks (preferably IGrowable for full support) to apply custom bonemeal logic on
  • replaceBlock: An optional block to be replaced with foliage above block, can be omitted to replace air
  • adjacentBlock: An optional block required horizontally adjacent to block, can be omitted to allow any
  • iterations: The density of blocks/plants to spawn
  • applyMode: The logic to apply, can be BONEMEAL (on bonemealing, default), SURFACE (natural surface world generation) or BOTH (bonemealing + world generation)
  • genDensity: The amount of generation cycles for surface world generation, required when applyMode is SURFACE or BOTH
  • biomes: An optional list of whitelisted biomes, can be left empty to allow any
  • dimensions: An optional list of whitelisted dimensions, can be left empty to allow any
  • spawnBlocks: An array of blocks/plants by resource location to spawn on the specified block, flowerEntry picks a random flower
  • weight: The relative chance to spawn across all spawnBlocks entries

This mod was commissioned for Minecraft 1.12.2.

Версии

Release
1.3.0
forge · 1.12.2 · 2mo ago
* Implemented `blocks` config key to support multiple IGrowable blocks in one file, replacing legacy key `block` (old config files are still supported) *…
62
Release
1.2.0
forge · 1.12.2 · 9mo ago
- Added optional natural world generation - **applyMode** JSON config key: The logic to apply, can be `BONEMEAL` (on bonemealing, default), `SURFACE` (natural…
96
Release
1.1.2
forge · 1.12.2 · 11mo ago
- Exclusive Mode now only affects blocks specified by JSON config files
47
Release
1.1.1
forge · 1.12.2 · 11mo ago
- Properly handles multiple JSON config files per block - Clears old config entries when using the `Reload Configs` config toggle - Treats event results…
60
Release
1.1.0
forge · 1.12.2 · 11mo ago
- `Exclusive Mode` config toggle: Disables all other bonemeal events except those specified via JSON config files - `Reload Configs` config toggle: Reloads all…
31
Release
1.0.0
forge · 1.12.2 · 11mo ago
42

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