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Campfire Checkpoints Enhanced

Campfire Checkpoints Enhanced

Modrinth

An updated way to transform campfires into personal respawn points! 1.21.x (fork from fedcat's project)

14 téléchargements mis à jour 1mo ago
Modrinth
Paper 1.21 – 1.21.11 Game-mechanicsTransportation

Enhanced Campfire Checkpoints

This is a fork of fbicat's Campfire Checkpoints (distributed with Apache 2.0 license)

Original project:
Modrinth
GitHub

Huge thanks to fedcat, the original creator, for making this plugin!
(please message me if you want me to change anything or remove it)


Description

Right-click any lit campfire to set it as your checkpoint. When you die within range, you'll respawn at your nearest campfire instead of world spawn.


Original features

🔥 Simple Setup – Right-click a lit campfire to create a checkpoint
⚰️ Smart Respawning – Respawn at the closest checkpoint within configurable radius
🔄 Auto-Extinguish – Campfires extinguish after use (configurable) (can relight with flint & steel, or extinguish yourself with a shovel)
📍 Multiple Checkpoints – Set several checkpoints across your world
🛡️ Override Protection – Confirmation required when replacing nearby checkpoints
🔔 Real-time Notifications – Get alerts when checkpoints are lit, extinguished, or destroyed

Fork features

🥖 Restored the ability to cook (require-empty-hand-or-sneak option)
🔉 A sound for respawning on campfires

⚓️ Support for respawn anchors to use campfire mechanics

  • 🔅 can be enabled to work in all dimentions (configurable)
  • 🛌 anchors no longer override bed spawnpoints
  • ♾️ unlimited by distance
  • 👤 1 anchor per player

⚙️ More configurable options:

  • 📍 per-dimention toggles for campfires and soul campfires (separately)
  • 🔘 separate radius options for regular and soul campfires (soul campfires can work with more distance)
  • 📏 minimal distance between campfires can be different from the radius (exists for both regular and soul campfires)
  • 🚫 an option to disable the /cc delete command, forcing players to break checkpoints manually

🔧 Fixes and behaviour tweaks:

  • override-confirmation-timeout option can be set to 0, forbidding to override existing non-broken campfires
  • errors due to missing / invalid / extinguished ones fixed (now checks all checkpoints before respawn)

Commands

/cc list - View all your checkpoints
/cc delete <index> - Remove a checkpoint
/cc info - Show plugin info and stats
/cc reload - Reload configuration


Configuration

enable-regular-overworld,
enable-regular-nether,
enable-regular-end - whether campfire checkpoints work in dimensions

enable-soul-overworld,
enable-soul-nether,
enable-soul-end - same for soul campfires

radius,
soul-campfire-radius - how far from death to search for checkpoints
min-distance,
soul-campfire-min-distance - minimal distance between checkpoints

respawn-priority - priority when both bed / anchor spawn and campfire checkpoint are within radius (checkpoint / bed / closest)

require-empty-hand-or-sneak - requires sneaking or empty hand to set checkpoints, allows cooking

extinguish-on-respawn - whether respawn extinguishes the campfire
override-confirmation-timeout - seconds to confirm replacing a checkpoint (can be 0 to disable overriding)
max-checkpoints-per-player - limit checkpoint count (0 = unlimited)

sound-on-set,
sound-on-respawn - sound effects

allow-delete-command - toggles the /cc delete command

Respawn anchors:

enable-respawn-anchors - override respawn anchors to function like checkpoints

enable-respawn-anchors-overworld,
enable-respawn-anchors-nether,
enable-respawn-anchors-end - per-dimension overrides for respawn anchors

vanilla-respawn-anchors-in-nether - vanilla respawn anchor mechanics in the nether

Permissions

campfirecheckpoints.use - Create and use checkpoints - Everyone
campfirecheckpoints.reload - Reload plugin config - OP
campfirecheckpoints.admin - Full admin access - OP

Contacts and support

original creator: fbikitty (Discord)
fork developer: parar020100 (Discord, Telegram)

Versions

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