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Chest Cavity

Chest Cavity

Modrinth

Perfectly safe* internal storage

91.4k downloads 201 followers updated 6mo ago
latest v2.17.2.1 Modrinth
Fabric 1.16.1 – 1.20.1 FoodStorageUtility

Chest Cavity

Chest Cavity lets you use a 'chest opener' to access a secondary inventory. There are some items already in it, but those probably aren't important so you can take them out to make room for other stuff*.

 

It also adds a variety of drops that are similar to the junk you discarded from your extra storage.

 

*Side effects may include shortness of breath, inhibited healing, inability to fight off infection, vulnerability to physical harm, weakness, loss of nutrition, difficulty walking or running, and sacrifice to Aztec gods.

 

Requirements

Requires Minecraft 1.16, and Fabric API.

 

Special thanks to Tild09, who has provided Chest Cavity with fantastic new textures!

 

Details

Most organs come in three tiers: rotten, animal, and human. Rotten organs (and small animal organs) are half as effective as human organs, and animal organs three-fourths a human organ. You start with a chest cavity full of human organs, but there is a little space to fit another organ in. If that's not enough, you can always make room...

 

  • Hearts affect your health. Lacking a heart will kill you, and having a bad heart makes you frail. Better and more hearts will result in more health.

  • Lungs affect your breath. Lacking lungs will kill you, and having fewer or worse lungs will cause shortness of breath. More and better lungs let you hold your breath longer.

  • Ribs affect your hardiness. Lacking ribs can cause your death, for having fewer or worse ribs will make you vulnerable to harm. More and better ribs let you resist damage better.

  • Muscles affect your strength and movement. Lacking muscles can cause your death, for having fewer or worse muscles will make you slow and weak. More and better muscles make you strong and fast.

  • Spleens affect your healing. Lacking a spleen can cause your death, for having a bad spleen will slow your healing from food. More and better spleens make you heal quickly.

  • Kidneys maintain your blood. Lacking kidneys can cause your death, for having fewer or worse kidneys can poison you. More and better kidneys are redundant.

  • Spines let you move. Lacking a spine will kill you, because without it you can't move. More and better spines let you resist damage, but ribs are better.

  • Livers remove toxins. Lacking a liver can cause your death, for having a bad liver will make toxins linger. More and better livers remove status ailments quicker.

  • Intestines affect your nutrition. Lacking intestines can kill you, for having fewer or worse intestines makes food less saturating. More and better intestines increase saturation from food.

  • Stomachs affect your fullness. Lacking stomachs can kill you, for having a bad stomach means food isn't filling. More and better stomachs increase fullness from food.

  • Appendixes affect... well, it's your appendix! Lacking an appendix will kill you emotionally, because who would throw out their lucky appendix? More and better appendixes lead to good things, collect them all!

Many creatures have unique organs that have effects other than or in addition to the above, and some objects have special functions within the chest cavity. For example, a couple items you can craft before you even make your first pickaxe will negate the damage dealt by the chest opener once installed.

 

If you also have Anthropophagy installed you gain access to two variant hearts.

The Cannibal Heart is of variable quality, based on you cannibalism.

The Tethered Cannibal Heart is of animal quality, and rapidly returns your cannibalism to how it was when you first crafted the Tethered Cannibal Heart.

Versions

Release
2.17.2.1
fabric · 1.20, 1.20.1 · 6mo ago
Hotfix, broke primary organ scores with internal changes.
24.6k
Release
2.17.2
fabric · 1.20, 1.20.1 · 6mo ago
Bugfixes -Fixed divide by zero eror when eating bad food -Fixed block destruction dropping the destroyer's organs in certain contexts
227
Release
2.17.1
fabric · 1.20, 1.20.1 · 16mo ago
Additions: -adds Default Chest Cavity configuration Bugfix: -Cleavers wouldnt always salvage organ drops on servers
44.6k
Release
2.17.0
fabric · 1.20, 1.20.1 · 16mo ago
Additions: -Exhale keybind added, alowing players to willingly reduce their remaining air. Requires and scales with breath recovery. -Adds Lightweight, an…
852
Release
2.16.7
fabric · 1.20, 1.20.1 · 22mo ago
update to 1.20.1
6.3k
Release
2.16.6
fabric · 1.19, 1.19.1, 1.19.2 · 35mo ago
Additions: -External mod and map support: mods can use the CCOrganItem Interface to create organs with variable attributes -External mod and map support: Mods…
6.3k
Release
2.16.5
fabric · 1.19, 1.19.1, 1.19.2 · 36mo ago
Bugfix: -Game crashed on servers when projectiles and certain other organs are used. This fix is only needed for minecraft…
1.1k
Release
2.10.0.1
fabric · 1.16.2, 1.16.3, 1.16.4 · 63mo ago
hotfix
2.7k
Release
2.10.0
fabric · 1.16.2, 1.16.3, 1.16.4 · 63mo ago
Additions: -New weapon type: Cleavers --Swords, but with axe combat stats --Greatly increased organ drop rate --Automatically salvages all organs dropped -New…
272
Release
2.9.0
fabric · 1.16.2, 1.16.3, 1.16.4 · 64mo ago
Additions: -Crystalsynthesis ability draws hunger, saturation, and health from nearby end crystals. It also causes painful feedback if the crystal is destroyed…
199
Release
2.7.3
fabric · 1.16.2, 1.16.3, 1.16.4 · 64mo ago
Additions: -[Rat's Mischief] rats now have small omnivore chest cavities -[Bewitchment] mobs now have various chest cavities -[Biome Makeover] mobs now have…
203
Release
2.7.2
fabric · 1.16.2, 1.16.3, 1.16.4 · 64mo ago
Additions: -Requiem compatibility added --if enabled, chest opener opened possessed entity instead of player --if enabled, player organ scores are set to…
166

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