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ModrinthFinite, Tiled, Seamless World Wrapping.
3.1k downloads 209 followers updated 29d ago
latest v0.7 Modrinth
Say farewell to immersion-breaking world borders, and greetings to wrapped worlds! This mod visually and functionally tiles a finite world so that you can walk across from one border to the other.
Please note this is an ALPHA. No stable or expected functionality or future support is guaranteed.
Tutorial:
Watch this video or read the wiki for setup information.
Updates:
Current Functionality:
- Wrapped chunk sending and loading
- World wrapping settings GUI
- Wrapped block destruction/placement
- Wrapped player positioning (for proper block collision and interaction distance)
- Entity Handling (teleportation, hitboxes, spawning, riding)
- Vanilla client support
- Redstone/block update handling (redstone, explosions, light updates, fluids, pistons)
- Stopping over-bounds chunk generation and storage
- Proper nether limits and portal handling
- Overworld wrapped world generation
- Nether wrapped world generation
Future Updates (🔴 Alpha): (not exclusive)
- Entity handling (pathing)
- Wrapped structure and feature generation
Future Updates (🟠 Beta/ 🟢 Release):
- Wrapped coordinate support in commands?
- Wrapped chunk shifting?
- Map item support?
- Curvature shader?
- Developer API?
- Datapack coordinate wrapping?
Versions
Alpha
0.7
- Implemented entity pathfinding and detection across bounds.
- Fixed survival ghost blocks collision problem.
Alpha
0.6.1
- Reverted collision changes causing movement glitches in wrapped chunks
- Added Dynamic curvature shader (on by default, disabled in video settings menu).
Alpha
0.6
- Wrapped world generation! (alpha)
- Nether wrapping.
- Fixed survival players getting stuck on bounds.
- Fixed wrapping settings interfering with unwrapped…
Alpha
0.5.1
- Chunk loading issues related to 1.21.1 fixed.
- `Entities` (such as beds) breaking chunk loading fixed.
Alpha
0.5
- Pistons wrapped (cross-border flying machines now possible!)
- Fluids wrapped (now flows across borders)
- Block placements fully wrapped (previously fixed…
Alpha
0.4
- Update to 1.21.1
- Global packet broadcasts are now wrapped
- Proper knockback calculation
- Fixed blocks being not placeable on border blocks
- Minecarts no…
Alpha
0.3
- Wrapped entity collisions with blocks and other entities.
- Wrapped block updates for systems such as redstone and explosions.
- Limited vehicle movement…
Alpha
0.2
- Added vanilla client support
- Added proper past-bounds entity location handling
- Added entity tracking past bounds
- Fixed debug feature issues

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