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Client Detector

Client Detector

ModrinthSpigotMC

A minecraft plugin that allows you to see what clients your players are using!

2.2k Downloads 11 Follower aktualisiert 35mo ago
neueste v1.1.6 Modrinth
Paper Purpur 1.16.5 – 1.20.2 ManagementSocialUtility

This was actually my first plugin! :D

This plugin helps server owners and mods see if and what
modified minecraft clients their players are using!

Features:

  • A command to see what client a player is using.
  • An option to include the player's client in the join message.
  • An option to block certain clients.
  • And more coming soon!

Permissions:

(for luckperms etc. Don't forget that with op you will have all of these permissions by default)

  • clientdetector.* (Gives you every permission related to the Client Detector plugin!)
  • clientdetector.command.* (Allows you to use all Client Detector commands.)
  • clientdetector.command.client (Allows you to use the /client command.)
  • clientdetector.clientblocker.bypass (Lets you join the server even if you are using a blocked client.)
  • clientdetector.joinmessage.hide (Prevents the server from showing your client in the join message.)

Commands:

  • /client(or /getclient)
  • /clientdetector(, /cd, /clientd or /cdetector)

Q & A:

  • Q: Does this work with ViaVersion?

  • A: Yes!

  • Q: Can this detect Geyser players?

  • A: I don't know as i can't seem to figure out how to set a geyser server up.

  • Q: What clients does this support?

  • A: All clients (that are not pretending to be vanilla) can be detected!

  • Q: Can you add Velocity support?

  • A: Velocity support may come in the future but it's likely not coming soon.

  • Q: Does this work on 1.20.2?

  • A: All releases release should work however it is currently not tested.

Don't forget that if you find bugs or have suggestions you can report them at https://github.com/Fritcha/Client-Detector/issues

I hope you enjoy :)

Versionen

Release
1.1.6
paper, purpur · 1.16.5, 1.17.1, 1.18.2 · 35mo ago
- Fixed a bug where the client was displayed as null in the join message. - Cleaned up code a little.
1.1k
Release
1.1.5
paper, purpur · 1.16.5, 1.17.1, 1.18.2 · 35mo ago
- Organized source code. - Changed message prefix. - The message prefix is now configurable. - Added warning message for the console if client detector…
159
Release
1.1.4
paper, purpur · 1.16.5, 1.17.1, 1.18.2 · 35mo ago
- Added main plugin command. - Added reload subcommand of main command. - Removed some unnecessary code. - Added a config option to set the amount of guardian…
114
Release
1.1.3
paper, purpur · 1.16.5, 1.17.1, 1.18.2 · 35mo ago
- Added an option to crash a player instead of kicking them when they are using a blocked client. - Added descriptions to the config options.
111
Release
1.1.2b
paper, purpur · 1.16.5, 1.17.1, 1.18.2 · 35mo ago
- Made the message prefix look better. - The "That player does not exist!" message is no longer red.
138
Release
1.1.2
paper, purpur · 1.16.5, 1.17.1, 1.18.2 · 35mo ago
- Hopefully fixed some permission related bugs. - Added a prefix to some messages.
70
Release
1.1.1
paper, purpur · 1.16.5, 1.17.1, 1.18.2 · 35mo ago
- Fixed permission "clientdetector.*". - Fixed permission "clientdetector.command.*" - Added permission "clientdetector.clientblocker.bypass". - Added…
121
Release
1.1.0
paper, purpur · 1.16.5, 1.17.1, 1.18.2 · 35mo ago
- Added a configuration file. - Added a config option to include a player's client in the join message. - Added a configurable list of blocked clients to the…
98
Release
1.0.3
paper, purpur · 1.16.5, 1.17.1, 1.18.2 · 35mo ago
- Changed /client command description.
125
Release
1.0.3
paper, purpur · 1.16.5, 1.17.1, 1.18.2 · 35mo ago
### First public release!
137

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