CommandsSpy
ModrinthLog commands executed by Players and other sources to the server console.
CommandsSpy
A mod to log commands to the server console. Both existing and non-existing commands are logged. Commands that are permitted or not are added to the server logs as well.
Installation
Simply place the mod into the mods directory of your server, and it will start monitoring executed commands.
On startup, the config file will be created automatically.
Examples
Player "Ultra_MC" executing "/gamemode creative" command is logged without arguments in server logs when using config "logArguments": false (default):
[18:57:06] [Server thread/INFO]: [CommandsSpy] [Player: Ultra_MC] gamemode
Player "Ultra_MC" executing "/gamemode creative" command is logged with arguments in server logs when using config "logArguments": true:
[18:57:06] [Server thread/INFO]: [CommandsSpy] [Player: Ultra_MC] gamemode creative
Player "Ultra_MC" executing "/op" command is logged in server logs:
[18:56:38] [Server thread/INFO]: [CommandsSpy] [Player: Ultra_MC] op
Server console executing "/list" is logged in server logs:
[18:53:02] [Server thread/INFO]: [CommandsSpy] [Server] list
RCON executing "/save-all" is logged in server logs:
[09:25:01] [Server thread/INFO]: [CommandsSpy] [Rcon] save-all
Configuration
Config file config/commands-spy.json
Initial config
{
"blacklist": [],
"logArguments": false
}
blacklist
To prevent logging certain commands, add them to the blacklist.
Example - to maintain privacy of players' conversations, you can avoid logging commands tell and t.
"blacklist": ["tell", "t"]
log arguments
Command arguments are not logged by default: "logArguments": false.
Example: /a b c - [CommandsSpy] [Player: Ultra_MC] a
To log arguments of all commands, use "logArguments": true.
Example: /a b c - [CommandsSpy] [Player: Ultra_MC] a b c

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