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Create: Railgun

Create: Railgun

Modrinth

Adds the railgun from Project Wingman to Create

1.2k downloads 19 followers updated 12d ago
latest v1.0.3 Modrinth
Neoforge 1.21.1 – 1.21.1 Technology

Create: Railgun

For compat with CBC 5.11.3 or lower, use version 1.0.2 or lower of this mod. Future releases will only support CBC 5.11.4 or higher

Adds the railgun from Project Wingman to create. This mod is recommended to be played with Create: Aeronautics but it is not required.

Fires a fast-moving explosive projectile, perfect as a ship or plane mounted long-range cannon.

Railgun firing from Create: Aeronautics plane

What does this mod add?

  • Multiblock railgun
  • Create Big Cannons "burst" shell that fires multiple railgun shots in a spread pattern
  • New 'cordium' material that burns 16 items in a furnace (160 per block)
  • Cordium blocks can also be used as explosives
  • Crafting recipes for everything

Other Notes:

  • This mod does not add any power sources so you WILL need another mod to supply power.
  • Recommended to use JEI to view the recipes. Railgun assembly procedure can be viewed with Ponder
  • Railguns will take into account the velocity of the current physics object when firing when Sable is installed to avoid firing into itself.

Versions

Release
1.0.3
neoforge · 1.21.1 · 12d ago
# Fixed crash with CBC 5.11.4 or higher (due to change in CBC's codebase) For lower CBC versions please use an older version of this mod Also added: - Config…
602
Release
1.0.2
neoforge · 1.21.1 · 14d ago
- Increased default railgun explosion power - Interpolate trails beyond render distance range - Fix cullface issues
147
Release
1.0.1
neoforge · 1.21.1 · 21d ago
- Fix rendering with sodium - Move config type to 'server'
437
Beta
1.0.0
neoforge · 1.21.1 · 21d ago
Initial ver
11

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