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d3v_c's Terrain Overhaul

d3v_c's Terrain Overhaul

Modrinth

Fabric worldgen overhaul for 1.21.11: taller mountains, deeper terrain, rebalanced biome climate zones, more natural caves, and improved underwater shaping for realistic Overworld landscapes.

1.7k завантажень 13 підписників оновлено 3mo ago
остання v1.0.0 Modrinth
Fabric 1.21.11 – 1.21.11 Worldgen

d3v_c's Terrain Overhaul

d3v_c's Terrain Overhaul is a Fabric worldgen mod for Minecraft 1.21.11 that redesigns the Overworld to feel larger, rougher,
and more natural while staying vanilla-friendly.

What it changes

  • Reworks Overworld terrain noise (continents, erosion, ridges, depth, sloped-cheese, and base 3D noise).
  • Expands world vertical generation to Y -96 to 383 (480 total height).
  • Retunes cave generation (entrances, noodle, spaghetti, pillars, and cave-cheese) for more varied cave systems.
  • Rebalances climate noise (temperature + vegetation) for smoother biome region transitions.

Compatibility

  • Minecraft: 1.21.11
  • Loader: Fabric (0.18.4+)
  • Dependency: Fabric API
  • Java: 21
  • Best used on a new world.

Known limitations

  • Only newly generated chunks use the new terrain.
  • Existing worlds can show chunk borders where old and new generation meet.
  • Incompatible with other mods/datapacks that override the same Overworld worldgen files (noise settings, density functions,
    cave/climate noise, village structure files).
  • No in-game config menu yet.

Версії

Beta
1.0.0
fabric · 1.21.11 · 3mo ago
1.7k

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