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Disabler

Disabler

Modrinth

A Minecraft mod that allows you to block mob, biomes and structure spawns and block dimension.

237 downloads 5 followers updated 21d ago
latest v1.2 Modrinth
Fabric Forge Neoforge 1.20.1 – 1.21.1 Game-mechanicsManagementUtility

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Disabler: Spawn, Biome, Dimension & Structure Control

About

A server-side utility mod that gives admins control over mob spawns, structure generation, dimension access, and world composition - powered by a simple config file.

You can control:

Block mob spawns

  • Remove mobs from biome spawn lists
  • Cancel runtime spawn attempts

Disable structures

  • Prevent entire structure types from generating
  • Remove their custom mob spawn overrides

Remove biomes

  • Fully exclude specific biomes from world generation
  • Cleanly prevent them from appearing in new worlds
  • Includes extra compatibility handling for Alex's Caves cave biome generation paths

Disable dimensions

  • Cancel dimension travel before entities enter blocked dimensions
  • Prevent new Nether portals from forming when minecraft:the_nether is blocked
  • No spawn-teleport fallback: players stay where they are

Simple TOML file

  • No commands, no GUI
  • Server-side only
  • No client install required
  • Optional singleplayer support
  • Same config/disabler-server.toml format on NeoForge, Forge, and Fabric

Configuration

The config file is located at:

.minecraft/config/disabler-server.toml
[spawns]
	#List of mob ids that should never appear in the world.
	#Examples: "minecraft:zombie", "minecraft:creeper"
	blocked_mobs = []

[structures]
	#List of structure ids that should be removed from world generation.
	#Examples: "minecraft:village_plains", "minecraft:mineshaft"
	blocked_structures = []

[biomes]
	#List of biome ids that should be fully removed from world generation.
	#Examples: "minecraft:plains", "minecraft:swamp"
	blocked_biomes = []

[dimensions]
	#List of dimension ids that entities should not be able to enter.
	#Dimension travel is cancelled before the entity changes level.
	#Examples: "minecraft:the_nether", "minecraft:the_end"
	blocked_dimensions = []

[biome_exceptions]
	#List of biome ids that should NOT be included in the replacement pool.
	#These biomes have special generation requirements (e.g., mushroom biome on islands).
	#They will be kept as fallback if no other allowed biomes exist.
	#By default, minecraft:mushroom_fields is excluded.
	#Examples: "minecraft:mushroom_fields", "minecraft:deep_dark"
	exceptions = ["minecraft:mushroom_fields"]
  • Biome Exceptions: By default, minecraft:mushroom_fields is listed in biome_exceptions. This prevents it from being used as a replacement for blocked biomes, since mushroom biomes have special generation requirements. You can remove it from this list if you want mushroom biomes to be used as replacements.
  • Dimension Blocking: Add dimension ids such as minecraft:the_nether or minecraft:the_end to blocked_dimensions. Travel is cancelled before the entity changes level, with portal cooldown applied to avoid repeated triggers.
  • Config is written to disk: When the mod generates the config file for the first time, it includes the default minecraft:mushroom_fields in the exceptions list. Edit the file to customize this behavior.

Watch on GitHub how it works!

Future Plans

  • Loot control (chests / vaults)
  • Mob loot & EXP locks
    ...and more

Versions

Release
1.2
forge · 1.20.1 · 21d ago
46
Release
1.2
fabric · 1.20.1 · 21d ago
15
Release
1.2
neoforge · 1.20.1 · 21d ago
ported to 1.20.1
5
Release
1.2
fabric · 1.21.1 · 22d ago
19
Release
1.2
forge · 1.21.1 · 22d ago
2
Release
1.2
neoforge · 1.21.1 · 22d ago
Added: - Dimension locking added - Version added for Forge and Fabric - Fixed bug #4 with biome locking for alexscaves on Neoforge - Fixed a bug with biome…
45
Release
1.1
neoforge · 1.21.1 · 1mo ago
## In new version: - Added a biome disable system with support for biome exceptions. - Updated README for new versions. - Fixed config file location and…
68
Release
1.0
neoforge · 1.21.1 · 1mo ago
A system for blocking the spawning of mobs and structures has been implemented.
37

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