Sprache

Dynamic Damage

Dynamic Damage

Modrinth

Displays stylish, animated damage numbers above entities in the world.

544 Downloads 5 Follower aktualisiert 23d ago
neueste v1.3.0-mc26.1.2 Modrinth
Fabric Neoforge 1.21.1 – 26.1.2 Equipment

Preview

Gif preview

This mod displays customizable damage indicators above entities when they take damage. It is a server-side mod that accurately transmits damage events to clients, ensuring full compatibility and consistency in multiplayer environments.

Features

  • Server-Authoritative: Damage is detected on the server and sent to nearby clients, meaning the numbers you see are the real damage dealt.
  • Critical Hit Distinction: Critical hits are visually distinct from normal hits, with their own configurable color, size multiplier, and animation intensity. The mod uses vanilla logic to detect critical hits from players.
  • Smooth Animations: Indicators have a fluid life cycle, featuring an initial 'pop' effect, a gentle upward drift with easing, and a clean fade-out animation.

In-Game Configuration

The mod is fully configurable in-game using ModMenu (recommended) and Cloth Config (required). The configuration file is also available at config/damage_indicator.json.

You can fine-tune nearly every aspect of the indicators:

  • Display Settings:

    • Enable or disable the mod entirely.
    • Set the maximum render distance for indicators.
    • Adjust the base scale (size) of the numbers.
  • Text & Color:

    • Define a custom damage format string (e.g., %.1f for one decimal place).
    • Toggle between showing decimals or rounding to whole numbers.
    • Set custom colors for both normal and critical damage using a color picker.
  • Animation:

    • Lifetime: How long an indicator stays on screen.
    • Pop Duration: The length of the initial bounce/pop animation.
    • Fade Start Time: When the indicator should begin to fade out.
    • Vertical Speed: How fast the indicator floats upwards.
    • Horizontal Spread: The random horizontal offset for new indicators.
  • Critical Hits:

    • Critical Scale Multiplier: How much larger critical hits are compared to normal ones.
    • Critical Pop Effect: The intensity of the pop animation specifically for critical hits.
    • Normal Pop Effect: The intensity of the pop animation for normal hits.

Versionen

Release
1.3.0-mc26.1.2
neoforge · 26.1.2 · 23d ago
32
Release
1.3
neoforge · 1.21.1, 1.21.2, 1.21.3 · 1mo ago
neoforge support
116
Release
1.2
fabric · 1.21.8 · 7mo ago
- Version update
177
Release
1.1
fabric · 1.21.1 · 8mo ago
### Added - Initial release of Damage Indicator mod - Animated damage indicators with smooth pop and fade animations - Full Cloth Config API integration for…
187
Release
1.0
fabric · 1.21.1 · 8mo ago
Nothing new.
32

Kommentare 0

Noch keine Kommentare. Sei der Erste, der seine Meinung teilt.

Herunterladen Dynamic Damage

Dateien werden direkt von der Originalquelle bereitgestellt. Modgrid hostet oder verändert sie nicht.