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Equivalent Exchange

Equivalent Exchange

Modrinth

Dirt to Diamonds and Diamonds to Dirt. This is the mod that started it all.

4.9k téléchargements 8 abonnés mis à jour 37mo ago
dernière v6.22 Modrinth
Forge Modloader b1.6.6 – 1.1 EconomyEquipmentMagic

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To summarize: this mod allows you to transmute tons of materials into other materials. It adds a lot of what is classified by many as "endgame content", to make you feel more godlike in your sandbox world. If this offends your Minecrafting sensibilities, this may not be the mod for you.

These items are psychotically expensive, so before you bash them, try acquiring the items legitimately. You'll find it's not exactly a cakewalk.

Dependencies

  • v1.15, v2.08b: Risugami's ModLoader and AudioMod
    • NOTE: v1.15 is a jarmod, install directly into the minecraft.jar, not in the /mods/ folder
  • v3.53 (ItemSprite API): Risugami's ModLoader, AudioMod, ItemSprite API v1.2 by scokeev9
  • v3.53+ (Forge): Risugami's ModLoader, ModLoader MP, AudioMod, Forge

Troubleshooting

My Klein Star doesn't provide fuel for ANYTHING / My Gem of Eternal Density doesn't condense stuff / I get pieces of the Klein Star when crafting the mod items!

Charge it up, turn it on.

When my [collector/condenser] finishes, the product disappears.

Look in the chest next to it.

Block/Item ID Conflicts

Note that this mod uses a properties file, [mod_EE.props] located
in your .minecraft directory. This file contains all the IDs for everything
in the mod, as well as your keyboard configuration. Your minecraft error log
(modloader.txt) will tell you what is causing the conflict.

If you are upgrading from 1.7.3, but are starting new worlds only, you MUST delete your mod_EE.props file. If you are trying to use the old worlds from 1.7.3 with all your awesome stuff, you MUST follow the instructions above the Download links for 1.8.1 or you will bork your props file and your items will be wonky until you fix it.

My keyboard keys conflict between two of my favorite mods!

The keyboard keys are now back to be configurable in the mod_EE.props file.

In order to configure your keys, you will need to figure out what the number representing the key you want to use is, and to do that, you must go here.

BuildCraft Autocrafting Tables won't do recipes that use the Philosopher's Stone!

Make sure you have a chest beside your autocrafting table which also contains a Philosopher's Stone. If you're using a different recipe, such as one that uses the Evertide to make slimeballs, you will need to have the appropriate item in the chest.

Specific errors/FAQ -

java.lang.NoClassDefFoundError: IItemTexture

This means you either

  1. Don't have ItemSprite API or
  2. Have the wrong version. It also may mean you can't read.

How do I charge items? How do I [control item "x"]?

The default keys are as follows:
Charge tools/items: V
Release charge/use superpower: R
Toggle the active effects of an item: G
Open the Philosopher's Stone Crafting/Transmutation: C
[Use it while charged to max to open the Transmutation Grid]

Does the Philosopher's Stone get used up in recipes?

No.

The "Groundstomp" ability of the Gravity Greaves isn't working.

Provided you have turned the movement abilities on there is something in Smart Moving and Player API which conflicts with the greave's sneaking-in-midair effect.

Archival notice

This mod is abandoned and has been uploaded for archival purposes. It was originally created Jun 6, 2011 by x3n0ph0b3. It has been uploaded to Modrinth under the ModrinthArchives account with permission from the original author.

EE1 permission

Versions

Release
6.22
forge, modloader · 1.1 · 37mo ago
6.22 - Divining rod fail. The metadata was already in use for tool level so charging it up is not an option. Instead bound 'mode change' to G key and let the…
2.9k
Release
6.18
forge, modloader · 1.1 · 37mo ago
6.18 - Added silver dust, tried to add netherFence but MCP effed up the names again. Also, the previous update made the problem with collector/relay dropping…
83
Release
6.11
forge, modloader · 1.1 · 37mo ago
6.11 - Heavily optimized the routines for the Trans Grid, making it lag infinitely less. Fixed that annoyance where putting damaged tools in the Trans Grid…
70
Release
5.7.3
forge, modloader · 1.0 · 37mo ago
5.7.3 - Issue with combining undamaged Klein Stars has been [hopefully completely] resolved. Should no longer freeze when combining any level of…
314
Release
5.7.3
forge, modloader · 1.0 · 37mo ago
56
Release
5.7.2
forge, modloader · 1.0 · 37mo ago
5.7.2 - RP2's (forge's) ISidedInventory implementation was written completely wrong in my tile entities (I mistook the "size" function for an "end point"…
72
Release
4.16
forge, modloader · b1.8.1 · 37mo ago
4.16 [10/02/11] Fixed the alchemy bags so they will create new inventory space if one didn't exist already, to prevent them from crashing when being added to…
362
Release
3.55
forge, modloader · b1.7.3 · 37mo ago
3.55 - added fix for watch to allow item suction, changed texture file names in a longshot attempt to correct people's texture issues, not sure if it will…
438
Release
3.53+itemsprite
modloader · b1.7.3 · 37mo ago
136
Release
3.53
forge, modloader · b1.7.3 · 37mo ago
3.53 - Hammer bug that dropped the wrong "dye powder" (ink sacs instead of lapis) fixed. Reduced cost recipe for philosopher's stone, 1 redstone, 1 glowstone,…
66
Release
2.08b
modloader · b1.7.3 · 37mo ago
2.08b - Exploity recipe removed. 2.08a - fixes the dirt+seeds=grass recipe to require the Philosopher's Stone. It also adds a cobblestone -> iron ore recipe…
110
Release
1.15
modloader · b1.6.6 · 37mo ago
1.15 - Added 7 new ability items. 1.14 - Repair nerfed/changed one last time. Walls upgraded to do ceiling/floors as well as their original walls. 1.13b -…
261

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