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Fervente´s Offline Teleport

Fervente´s Offline Teleport

Modrinth

Teleport players even when they're offline.

649 downloads updated 7mo ago
Modrinth
Forge 1.20.1 – 1.20.1 ManagementUtility

Fervente's Offline Teleport

Teleport players even when they're offline. Schedule their next-login position or move online players instantly — with cross-dimension support, bulk actions, and an exemption whitelist.

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Highlights

  • Offline teleports: set where a player will appear next time they join
  • Online teleports: move players instantly, including across dimensions
  • Bulk @a: teleport all non-admins online now and auto-schedule all offline non-admins
  • Exemption whitelist: skip specific UUIDs from bulk teleports
  • Pending management: list and cancel pending teleports
  • Uses simple JSON storage; survives restarts

Requires: Forge 47.x for Minecraft 1.20.1, Java 17
License: MIT


Commands

  • Teleport to coordinates

    • /offteleport <player> <x> <y> <z>
    • /offtp <player> <x> <y> <z>
  • Teleport to coordinates in a specific dimension

    • /offteleport <player> <x> <y> <z> <dimension>
    • /offtp <player> <x> <y> <z> <dimension>
    • Examples: minecraft:overworld, minecraft:the_nether, minecraft:the_end
  • Teleport a player to another player

    • /offteleport <player> <target_player>
    • /offtp <player> <target_player>
  • List pending teleports

    • /offteleport list
    • /offtp list
  • Cancel a pending teleport

    • /offteleport cancel <player>
    • /offtp cancel <player>
  • Manage exemption whitelist

    • /offteleport whitelist list
    • /offteleport whitelist add <player>
    • /offteleport whitelist remove <player>
    • (Aliases with /offtp work the same)

Bulk @a behavior

When you run /offtp @a <x> <y> <z> <dimension>:

  • Online non-admins are teleported immediately
  • Offline non-admins are automatically scheduled for next login
  • Admins (permission level >= 2) are skipped
  • Players on the exemption whitelist are always skipped
  • You get a summary of applied/scheduled/skipped

How it works

  • Online: If a target is connected, they are teleported instantly (and cross-dimension if specified)
  • Offline: If a target is offline, their next-login position and dimension are saved to config/ferventes_offline_teleports.json
  • On join: Offline teleports are applied the moment the player joins
  • Bulk @a: The mod scans playerdata to include known offline players in scheduling

Storage: JSON under config/

  • ferventes_offline_teleports.json: pending teleports
  • ferventes_offline_teleport_exempt.json: whitelist (array of UUID strings)

Permissions

  • Command usage requires operator level 3 by default (same as vanilla /tp)
  • Bulk skipping logic treats admins as permission level >= 2 for safety

Q&A

Q: Is this server-side only?

  • A: Yes. Install on the server. Clients don't need it to connect.

Q: Can I use this with other teleport mods?

  • A: Yes. This mod only schedules/sets player positions; it doesn't change world gen or entities.

Q: Will it work with Fabric via Connector?

  • A: Only Forge is supported. It may work via connectors, but issues should be reproduced on pure Forge before reporting.

Q: Does it support modded dimensions?

  • A: Yes. Use the full dimension ID like modid:dimension_name.

Q: What happens if I schedule a teleport and the dimension is missing later?

  • A: The teleport will be skipped for that player; nothing else is affected.

Installation

  1. Place the JAR in your server mods/ folder
  2. Run the server on Java 17 and Forge 47.x (MC 1.20.1)
  3. Use /op <yourname> to grant yourself permission if needed

Optional: Pre-populate config/ferventes_offline_teleport_exempt.json with UUIDs to skip in bulk actions.


License & Distribution

  • License: MIT — free to use, don´t modify, include in modpacks, and redistribute with attribution
  • You may include this mod in modpacks and servers without asking; a link back to the project page is appreciated

Versions

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