Flee On Sight
ModrinthYour wild animals are now introverts !
1.9k загрузок 23 подписчиков обновлено 4mo ago
последняя v1.3.5 Modrinth
🐑 Flee On Sight
Required Dependencies:
Your animals are now introverts !
Wild sheep, cows, and pigs will now stay alert when a player approaches them, just like wild animals in real life and in other games.
Increase the difficulty of approaching wild animals, and make the experience more naturalistic.
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Wild animals sprint away until the player is far enough, and even panic as a herd when one animal bolts.
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Sneak and approach from behind to make it much easier to get close to them.
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They exhibit group behaviors, fleeing together as a pack when one gets startled.
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Approach with the food they like to flip them into a friendly state —
but hurting them will make them flee again, except when the hit is delivered using the food they are tempted by.
If you want to further change the behavior of horses, there's a special version dedicated to horses: Zelda Horse Behavior.
Версии
Release
1.3.3
Animals that have been fed will no longer flee when after being hit, so you no longer need to worry about accidentally hitting your farm animals.
Release
1.3.0
## **Stability Improvements & Release Upgrade**
This update introduces several important fixes and improvements:
* **Eliminated all twitching and stuttering…
Beta
1.2.3-b
Fix: Animals Twitching When Attacked With Their Tempting Food
• This update fixes an issue in 1.21+ where attacking an animal that is currently attracted to…
Beta
1.2.0-b
🐷 Fix: Carrot on a Stick now correctly attracts pigs
• Previously, pigs did not react to the Carrot on a Stick due to missing logic.
This item is now…
Beta
1.1.11-b
• Fixed a severe issue where animals were not attracted to food and exhibited jittering behavior.
• Update for 1.21.10

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