Langue

F.M.R.P

F.M.R.P

Modrinth

This pack aim to bring the flair of Fresh Animations into the modded world.

136.7k téléchargements 212 abonnés mis à jour 1mo ago
dernière v3.0.2 Modrinth
Minecraft 1.17 – 26.1.2 EntitiesModdedModels

From 3.0.0 and up, Semos Animations Lib is optional.

Effects without animation lib:

  • Weapons are held in custom locations based on the weapon type
  • Entities will blink now and then
  • Entities will have a simple swiming animation when in water
  • Entities will tilt foward when they move fast (1.22+)
  • Entities sits in boats (and should on other mobs too)

Effects with animation lib:

  • Weapons are held in custom locations and have different attack animation based on the weapon type
  • Entities will blink and have detailled eyes mouvements
  • detailled swimming animation
  • Entities have a "bumpy" animation when walking, they also look around and will tilt foward when they move fast (1.22+)
  • Entities have an idle animation giving the impression of breathing
  • Entities sits in boats (and should on other mobs too)

Note: Some entites have different behavior due to technical limitations.
Ex, Chillagers don't blink nor they hold their weapon in custom location

This pack aims to bring compatibility for Fresh Animations with mods!

This pack is not affiliated with FreshLX, and meant to be used alongside his pack.

Make sure to use latest of Entity Texture Features 7.0.1 & Entity Model Features 3.0.1 mod. I want to cover mods from both Forge and Fabric, and try to retain how texture is mapped for each mod, so you can easily still have your own. It will be notified if for whatever reason I can't. This pack should work with any Minecraft Version that EMF/ETF supports. OptiFine does NOT cover modded entity support so it is not compatible.

Modpack makers, feel free to include this pack on your modpack! (Let me know so I add you to the list below 😊 )

Featured On:

Youtube:

Modpacks:

Compatibility List:

Guard Villagers [Fabric and Forge]:

🐰 Covered mob list
  • Both Villager and Steve Model

Friends and Foes [Fabric and Forge]:

🐰 Covered mob list
  • Moobloom
  • Iceologer
  • Wildfire
  • Illusioner

It Takes A pillage Continuation [Fabric & Forge]:

🐰 Covered mob list
  • Archer
  • Skirmisher
  • Legioner

Frostiful [Fabric]:

🐰 Covered mob list
  • Chillager
  • Frostologer

Savage & Ravage [Forge]:

🐰 Covered mob list
  • Creepie
  • Executioner
  • Griefer
  • Trickster
  • Iceologer
  • Skeleton Villager

Villager Recruits [Forge]:

🐰 Covered mob list
  • Both Villager and human Model

Villager Workers [Forge]:

🐰 Covered mob list
  • Both Villager and human Model

More Mobs Variants [Fabric & Forge]:

Only textures tweaks been made, requires Fresh Animations alongside

🐰 Covered mob list
  • Cat
  • Cow
  • Pig
  • Sheep
  • Wolf

Ravage & Cabbage [Forge]:

🐰 Covered mob list
  • Cabbager
  • Ravager

Pet Armor [Fabric]:

  • Only the armor though, you need Fresh Animations for the wolf itself!

It Takes a Pillage is unfortunately incompatible!


You can always suggest a mod to add compatibility for through GitHub!
(I won't add compatibility to crazy boss mods or things that is not in line with the vanilla feel) Please suggest mods that are up to date with at least 1.19.x or 1.20.x :P

Disclaimer! You might experience some bugs, like a helmet on an entity is not following the head correctly, or some attacks won't have animations. In some case it might be me, or it could be the way the mod works with EMF which is not possible to fix.

If you see something weird that I'll be able to fix, you can open a issue on GitHub!

🛠️ Known issues:
  • Entities with different layer of textures like forge guards have some z fighting (likely related to this issue )
  • Skeleton villagers glitch their arms on top of their head for a split second when they switch their pose
  • Griefer armor does not follow the arms and body properly
  • Griefer, trickster and skeleton_villager have some unwanted texture on their LOD model face, despite beiing the default one. Their LOD are not active for now.

Description courtesy of Fyoncle! :)

Versions

Release
3.0.2
minecraft · 1.20, 1.20.1, 23w31a · 1mo ago
```if``` returning booleans are now ```ifb```
2.8k
Release
3.0.1
minecraft · 1.20, 1.20.1, 1.20.2 · 2mo ago
- Fixed guard hat layer not following on 1.21.11 and 26.1 - Added spear support for guards
3.7k
Release
3.0.0
minecraft · 1.20, 1.20.1, 1.20.2 · 2mo ago
- Semos animation lib is now optional, models will have some more vanilla animations if not present - See Semos animation lib 2.0.0 changelog for the changes…
570
Release
2.0.3
minecraft · 1.20, 1.20.1, 1.20.2 · 7mo ago
Woups, forgot to change armor too in 2.0.2... Fixed here! Changed the models to reflect change from semos animation lib 1.1.0: - Added common_variables.jpms…
14.6k
Release
2.0.2
minecraft · 1.20, 1.20.1, 1.20.2 · 7mo ago
Changed the models to reflect change from semos animation lib 1.1.0: - Added common_variables.jpms to all the models - Removed the sub folder "FMRP" This has…
101
Release
2.0.1
minecraft · 1.20, 1.20.1, 1.20.2 · 9mo ago
<font color="#f02222">**Now require:**</font> [<font color="#daa520">**Semos Animations…
6.5k
Release
2.0.0
minecraft · 1.20, 1.20.1, 1.20.2 · 9mo ago
## Resume of changes that happened during the betas: - Rewrite of most of the models with a new variable system paired to the animations moved into jpm's…
4.8k
Beta
1.7.1
minecraft · 1.17, 1.17.1, 1.18 · 10mo ago
- Fixed blink animation not wroking when aiming with a musket - Added the steve model from Guard Villagers <font color="#f02222">!!!! Not fully tested…
1.6k
Beta
1.7.0
minecraft · 1.17, 1.17.1, 1.18 · 10mo ago
- Started support for [Villager Recruits!](https://modrinth.com/mod/villager-recruits) <font color="#f02222">!!!! Not fully tested yet!!!</font> - Shifted some…
135
Beta
1.6.5
minecraft · 1.19, 1.19.1, 1.19.2 · 10mo ago
Guard animations have been move to jpms parts. This should not change anything on performances but if you do notice differences with beta 1.6.4 please give…
654
Beta
1.6.4
minecraft · 1.20, 1.20.1, 23w31a · 10mo ago
Hopefully a performance update for Guard Villagers! :) [Give your feedback over here](https://github.com/SebSemos/F.M.R.P-Freshly-Modded-/issues/34) ## Big…
570
Beta
1.6.3
minecraft · 1.20, 1.20.1, 1.20.2 · 12mo ago
- Xaero's minimap icons will now have black outlines - Added missing Guardvillagers models for pre 1.21 - Fixed Guardvillagers texture if the guard model fail…
11.1k

Commentaires 0

Aucun commentaire pour l'instant. Sois le premier à donner ton avis.