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Harpy Express++

Modrinth

Adds extra roles to "The Last Voyage of the Harpy Express" modpack

921 downloads 1 followers updated 5mo ago
Modrinth
Fabric 1.21.1 – 1.21.1

🚂 A train murder mystery social game

This modpack expands The Last Voyage of the Harpy Express with new roles.

🔎 Modpack overview

These are some of the included mods in addition to the base modpack:

Default keybindings that might be usefull in-game:

  • V Opens Simple Voice Chat menu
  • G Use role ability
  • Left Alt Killer Instinct

❓ How to Play

  1. Host a server with the provided world.
  2. Ensure the server/world has these settings:
    • Peaceful difficulty
    • Adventure mode
    • PvP enabled
    • Command blocks enabled
  3. Minimum 6 players required.
  4. Players board the train in the lobby.
  5. Once 6+ players are aboard, ring the horn or wait until the timer ends to begin.
  6. To spectate, simply stay off the train.

🎭 Roles

Use /listRoles to view roles and /setEnabledRole to enable/disable them.

Killer Roles

  • Morphling

    Can morph into any alive player on a cooldown.

  • Phantom

    Can turn invisibile on a cooldown by pressing G. Held items are still visible!

  • Swapper

    Can swap two people around the map on a cooldown.

  • Necromancer (Enabled when more than 1 Killer)

    When a Killer dies, they have the opportunity to bring someone back from the dead to work for them.

  • Avaricious (Enabled when more than 1 Killer)

    Starts the game with 50 coins.

    Gains 30 coins for every player which is around them (excluding themselves).

  • Muzzler

    Can silence any players for 75 coins

    When Muzzled, staying outside for too long will suffocate you, and other players can't hear you speak.

🥸 Neutral Roles

  • Jester

    Has a Fake Knife and a Fake Revolver that can fake shots.

    When shot, goes Psycho Mode. Does not have a Shield, so one shot will kill the Jester.

    Can accidentally kill their killer teammates and end the game, make sure to co-operate!

    Can purchase Firecrackers, Lockpicks, Notes, and Delusion Vials.

    Gains coins passively over time.

  • Vulture (Disabled under 8 players)

    Can eat dead bodies to turn into a Killer.

  • Executioner

    Gains a target at the start of the game.

    If the target dies to a Civilian role or natural causes, the Executioner becomes a random Killer role.

    If the target dies to a Killer, the executioner re-targets.

    Can purchase Firecrackers, Lockpicks, Notes, and Delusion Vials.

    Gains coins passively over time.

  • Amnesiac

    Can permanently take any dead body's role for the rest of the round. Adopting their abilities and win condition.

  • Arsonist

    Spawn with a Gas Can and a Lighter

    Their goal is to douse all players and ignite them all.

    Igniting the Lighter too early will kill them.

  • Initiate

    Has to kill the other Initiate in order to become a Killer.

    Gains 50 coins per tasks done.

    If either of the Initiates die from anyone other than another Initiate, the alive Initiate becomes an Amnesiac

    If an Initiate attempts to kill a player that isn't the other Initiate, the Killer Initiate will drop dead instead

👤 Civilian Roles

  • Conductor

    Has a Master Key to every door on the train.

    The Master Key will drop if the Conductor dies.

  • Bartender

    Can see people who've drink through walls temporarily.

    Can see poisonned food and drinks and poisonned players.

    Can buy Defense Vial for 100 coins.

    Gains 50 coins per task done.

  • Noisemaker (Disabled by default)

    When the Noisemaker dies, their body can be seen by everyone though walls.

    Can purchase Firecrackers.

    Gains coins passively over time.

  • Recaller

    Can save a location to teleport to later by pressing G for 100 coins.

    Gains 50 coins per task done.

  • Coroner

    Can see the role, reason and time of death of the dead bodies.

  • Voodoo

    Can choose one player that will die alongside themselves.

    Their target will not die if the Voodoo dies of natural causes.

  • Mimic

    Appears as a Killer Cohort to other Killers.

    Spawns with a Fake Knife.

    Can purchase Lockpicks, Delusion Vials, Firecrackers and Notes.

    Gains coins passively over time.

  • Trapper

    Can purshase a Role Mine.

    Gains 50 coins per tasks done.

    The Role Mine can be placed and can gets the roles of 3 people that pass into it's area.

    The Role Mine makes a beep sound alerting any players that got trapped.

    It does not mention the names of the players; only their roles.

  • Starstruck

    Can use Starstruck ability once every 90 seconds.

    While Starstruck, can move faster and see players though walls using instinct for 15 seconds.

    Upon completing their current task, the ability cooldown will be decreased by 5 seconds.

Bonus roles
  • Awesome Binglus (Disabled by default)

    Awesome Binglu

    Spawns with a lot of notes

  • The Insane Damned Paranoid Killer Of Doom Death Destruction And Waffles (Disabled by default)

    Killer Role

    Can hear dead players

  • Better Vigilante (Disabled by default)

    Civilian Role

    Spawns with a revolver and a grenade

🪄 Modifiers

Use /listRoles to view modifiers and /setEnabledModifiers to enable/disable them.

  • Guesser

    Can guess player's role: if the guess is correct the player dies; if wrong, the Guesser dies.

  • Tiny

    Makes the player smaller, that's it.

  • Chameleon

    Makes the player slowly fading away when standing still.

  • Lovers

    Two players become romantically linked and share the same win condition: they win or lose together regardless of their respective sides.

    • If both lovers are Civilians, they can still win alongside other Civilians.
  • Allergic (Disabled by default)

    The player is allergic to some food or drink; consuming the affected item can trigger up to three different side effects.

⚖️ Credits

Original The Last Voyage of the Harpy Express modpack by @doctor4t


Awesome add-ons for the Wathe mod and the people who've made them:

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