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HologramMod

Modrinth

Mod to create holograms texts scoreboards blocks and items the mod uses the sprite features from Chat Mod

30 téléchargements mis à jour 2d ago
dernière v1.0.1 Modrinth
Fabric 26.1 – 26.2 DecorationGame-mechanicsSocial

HologramMod — Text, Block & Item Display Holograms with Full In-Game Editing

Built as a companion to ChatMod. Sprite aliases from ChatMod's sprites.yml work directly inside hologram lines — drop an atlas icon anywhere in your text with [#spriteName].


What It Does

HologramMod lets you place floating text, block, and item displays anywhere in your world — all managed through YAML config files and in-game commands that save back to disk automatically. No restarts needed. Everything supports rich colour codes, hex colours, click events, hover text, and atlas sprites.


Features

📝 Text Holograms — /hologram

Floating text displays with per-line formatting. Full ChatMod syntax supported on every line.

holograms:
  spawn_welcome:
    world: "minecraft:overworld"
    x: 0.5
    y: 65.0
    z: 0.5
    scale: 1.2
    billboard: CENTER
    brightness: 15
    shadow: true
    lines:
      - "&#FF5500&lWelcome to the Server!"
      - "[#christmas_chest] &7Seasonal crates are open"
      - "<action:run_command,/spawn>&a[ Click to teleport ]"

Line syntax:

  • &a, &b&r — legacy colour and format codes
  • &#RRGGBB — hex colour
  • [#spriteName] — atlas sprite from ChatMod's sprites.yml
  • {hover text} — hover event on the preceding segment
  • <action:run_command,/cmd> — click event on the preceding segment

Appearance settings: billboard (CENTER / FIXED / HORIZONTAL / VERTICAL), scale, brightness (0–15), see_through, shadow, line_width, opacity, bg_color, view_range_blocks


🔄 Multi-Page Animation

Any text hologram supports multiple pages that cycle automatically on a configurable interval. Useful for rotating announcements or animated signs.

animate: true
animate_interval_ms: 3000
pages:
  default:
    - "&aPage one"
  a:
    - "&bPage two"
  b:
    - "&cPage three"

Use /hologram <name> freeze <page> to pin a specific page, or /hologram <name> freeze off to resume cycling.


👤 Per-Player Placeholder Lines

Any line containing %player% or other player-specific tokens is resolved individually for each player — one entity, personalised text per viewer, no per-player entity duplication.

Built-in placeholders:

| Placeholder | Value |
|---|---|
| %player% | Player's username |
| %player_health% | Current health |
| %player_level% | XP level |
| %player_x/y/z% | Coordinates |
| %player_ping% | Connection latency |
| %player_gamemode% | Game mode |
| %player_biome% | Current biome |
| %online% | Online player count |
| %tps% | Server TPS |
| %mspt% | Milliseconds per tick |
| %time% / %date% | Real-world time and date |
| %ram_used% / %ram_percent% | JVM memory |
| %overworld_weather% | Clear / Rain / Thunder |

Placeholder API placeholders are also resolved automatically when the mod is installed.


🧱 Block Display Holograms — /holoblock

Spawn floating block displays with full block-state support, including rotation and translation offsets.

block_displays:
  my_block:
    world: "minecraft:overworld"
    x: 0.5
    y: 65.0
    z: 0.5
    block_state: "minecraft:stone_slab[type=top]"
    billboard: FIXED
    scale: 0.5
    rotation_yaw: 45.0

Double-block auto-detection: Beds, doors, and tall plants are automatically split into two correctly-offset display entities. Specify just the base block ID — HologramMod handles both halves.


🗡️ Item Display Holograms — /holoitem

Spawn floating item displays with configurable display context, controlling exactly how the item model is oriented.

item_displays:
  floating_sword:
    world: "minecraft:overworld"
    x: 0.5
    y: 65.0
    z: 0.5
    item: "minecraft:diamond_sword"
    display_context: FIXED
    billboard: CENTER
    scale: 1.0

Display contexts: FIXED, GROUND, GUI, HEAD, THIRD_PERSON_LEFT_HAND, THIRD_PERSON_RIGHT_HAND, FIRST_PERSON_LEFT_HAND, FIRST_PERSON_RIGHT_HAND


📊 Scoreboard Holograms — /holoscore

Live leaderboard displays that update automatically when scores change. Three data sources supported:

| Source | What it shows |
|---|---|
| scoreboard | Any vanilla scoreboard objective, sorted by score |
| ecobal | Top player balances from EcoBal economy mod |
| votes | Total vote count with configurable goal milestones |

score_holograms:
  top_kills:
    world: "minecraft:overworld"
    x: 100.5
    y: 65.0
    z: 200.5
    source_type: scoreboard
    scoreboard: kills
    update_mode: scoreboard
    lines:
      - "&6&lTop Kills"
      - "&e#%rank% &f%displayname% &7— &a%score%"

Pagination: Use /holoscore <name> newpage to chain a second hologram that continues from where the first left off.

Update modes: scoreboard (fires when top-N changes) or timed (fires every update_interval_ms milliseconds).


In-Game Commands

All commands save back to their respective YAML files automatically.

Text Holograms /hologram /holo

| Command | Description |
|---|---|
| /hologram create <name> | Create at your position |
| /hologram remove <name> | Delete permanently |
| /hologram list | List all holograms |
| /hologram info <name> | Show settings |
| /hologram tp <name> | Teleport to a hologram |
| /hologram move <name> | Move to your position |
| /hologram addline <name> <text> | Append a line |
| /hologram setline <name> <index> <text> | Edit a line |
| /hologram removeline <name> <index> | Delete a line |
| /hologram set <name> <setting> <value> | Change any appearance setting |
| /hologram rotate <name> <yaw> | Set horizontal rotation |
| /hologram addpage <name> | Add an animation page |
| /hologram freeze <name> <page\|off> | Pin or unpin a page |
| /hologram reload | Reload all configs |

Block Displays /holoblock

create, remove, list, move, block, set, rotate — same pattern as /hologram.

Item Displays /holoitem

create, remove, list, move, item, context, set, rotate — same pattern as /hologram.

Scoreboard Holograms /holoscore

create <name> <type> <objective>, remove, list, move, set, newpage, reload.


Permissions

| Permission | Grants |
|---|---|
| hologrammod.command | Base /hologram command access |
| hologrammod.create | /hologram create |
| hologrammod.remove | /hologram remove |
| hologrammod.reload | /hologram reload |
| hologrammod.edit | All editing subcommands |
| hologrammod.* | All permissions |

Works with LuckPerms and Fabric Permissions API.


Configuration Files

All files live under config/hologrammod/. Use /hologram reload after any edit — no restart required.

| File | Contains |
|---|---|
| hologramtext.yml | Text hologram database |
| hologramblock.yml | Block display database |
| hologramitem.yml | Item display database |
| hologramscores.yml | Scoreboard hologram database |
| messages_format.yml | All player-facing system strings |


Dependencies

| Mod | Required? |
|---|---|
| Fabric API | ✅ Required |
| LuckPerms | 🔶 Optional — for permission-based command access |
| Fabric Permissions API | 🔶 Optional — for permission nodes |
| ChatMod | ⭐ Strongly recommended — enables sprites and full rich-text syntax |
| Placeholder API | 🔶 Optional — enables PAPI placeholders in hologram lines |


Modpack Policy: ✅ Free to include in any modpack. ❌ The modpack must not be sold.

Versions

Release
1.0.1
fabric · 26.2 · 2d ago
12
Release
1.0.1
fabric · 26.1, 26.1.1, 26.1.2 · 2d ago
6
Release
1.0.0
fabric · 26.2 · 5d ago
6
Release
1.0.0
fabric · 26.1, 26.1.1, 26.1.2 · 7d ago
6

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