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Hungerbound

Hungerbound

Modrinth

FoodHearts is a hardcore survival mod where you start with just 1 heart, and the only way to gain more health is by eating unique food items. Each new food grants you half a heart no repeats, no freebies, just pure survival.

355 downloads 3 followers updated 11mo ago
Modrinth
Fabric 1.21.5 – 1.21.7 AdventureFoodGame-mechanics

🥩 Hunger Bound – A New Way to Survive
Hunger Bound is a custom Minecraft Fabric mod for 1.21.6 that transforms survival into a brutal, food-driven progression system.

You begin with just 1 heart (2 HP)—and no easy way out. The only way to grow stronger is to eat. Every unique food fully consumed increases your max health by half a heart. Make smart choices, explore widely, and survive long enough to eat your way to power.

But beware: death wipes all progress. Your hearts, your food history, your achievements—gone. And with the new death-ban system, dying too often can get you temporarily banished from the world.

🔍 Core Features
Start With 1 Heart
You begin your journey with only 2 HP. Every decision matters.

Eat to Grow Stronger
Each new food fully consumed increases your max health by 1 HP (half a heart). Up to 42 HP (21 hearts) can be earned.

Death Resets Everything
When you die, your hearts and food history are wiped. No shortcuts. No pity.

Death-Ban & Auto-Unban System
After a configurable number of deaths, players are automatically banned and only unbanned after a delay (also configurable). A death chest and sign will mark your final moment with your head, heart count, last food, and survival time.

Revival System
A custom crafting recipe allows players to create an Orb of Revival using 4 netherite ingots, 4 diamond blocks, and a player’s head. Once crafted, rename the orb in an anvil to the banned player’s name, then use it to revive and unban them. All progress is reset, giving them a fresh start.

BUFFS and DEBUFFS

Eat 2, 3, or 4 unique foods in a row to gain stacking buffs: Speed, Regeneration, and Strength

Eat 3, 5, or 7 of the same food in a row to receive stacking debuffs: Hunger, Nausea, and Poison
This system encourages strategic, varied diets and punishes repetitive eating.

Multiplayer Safe
Designed for dedicated servers, all data is tracked per-player, with world-specific save systems and full multiplayer compatibility.

Advancement Integration
Track your journey with a custom advancement chain like “A Healthy Obsession”, synced to your health growth.

Server-Friendly Design
Lightweight and performance-safe, the mod requires no client-side installation and integrates cleanly into vanilla or modded SMPs.

🛠 Behind the Scenes
Built using the Fabric API for Minecraft 1.21.6

Food detection uses Minecraft’s ConsumableComponent.onConsume

Persistent save system tracks hearts, food history, and death status

Revival system uses custom item detection and server-safe profile handling

Death chests and signs provide visual markers of failure and progress

⚙ Requirements
Minecraft: 1.21.6

Fabric Loader: 0.16.x or higher

Fabric API: Latest for 1.21.6

Versions

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