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Weaponry

Weaponry

Modrinth

A small mod that aims to overhaul vanilla combat.

381 downloads 8 followers updated 4mo ago
latest v0.1d+1.21 Modrinth
Fabric 1.21 – 1.21.1 Equipment

           

Weaponry currently adds only Greatswords but as the mod continues development i plan to add more, the idea is to add multiple different types of tiered weapons, all unique in their own ways to not take away from using vanilla weapons and to not make an objectively best weapon, but to allow for more diversity in pvp.

a diamond greatsword being held by a player
A Diamond Greatsword being held by a player.

Extra Info

| Features | Images |
|:-:|:-:|
| The Netherite Horse Armor is a backport of the same thing from the 1.21.11 Mounts Of Mayhem Update, giving your horse 19 Armor and the same Armor Toughness and Knockback Resistance as all netherite Armors | horse armor |
| The Greatswords scale in damage similar to the Sword with higher damage capping out at the same as the Axe, with an extra 0.75 entity reach and is visually double handed. | greatsword |

Before You Ask

Q: Can i use this project in my published modpacks?

A: of course, you can do this with any of my projects aslong as the download stays hosted within the modrinth ecosystem :3

Versions

Beta
0.1d+1.21
fabric · 1.21, 1.21.1 · 4mo ago
- added netherite horse armor - fixed iron and golden greatswords not being able to be smelted down into nuggets - fixed wooden greatswords not being usable…
278
Beta
0.1c+1.21
fabric · 1.21, 1.21.1 · 4mo ago
- moved hand positioning and visual disabling of the offhand to its own tag - added a whitelist tag to keep specific items visual in the offhand while holding…
37
Beta
0.1b+1.21
fabric · 1.21, 1.21.1 · 4mo ago
- fixed a visual bug where the Greatswords would look wierd when the left-handed option was enabled - some internal code changes
40
Beta
0.1a+1.21
fabric · 1.21, 1.21.1 · 4mo ago
initital release - added Greatswords
22

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