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Immersive Cavegen

Immersive Cavegen

Modrinth

Improves aspects of minecraft worldgen, namely caves, caverns etc.

173.1k téléchargements 26 abonnés mis à jour 37mo ago
dernière v1.2g-hotfix5 Modrinth
Forge 1.7.10 – 1.7.10 AdventureDecorationWorldgen

About

A mod aiming to improve certain aspects of minecraft worldgen, namely caves, caverns, mineshafts, and other underground features.

Disclaimer: By default, big epic caves and caverns are not that common! Do not be afraid to tweak the config file to make them more frequent!

Disclaimer 2: If something does not work, conflicts with another mod, etc. try disabling B:"Enable World Population Changes" and B:"Separate Flooded Y Level" in the configuration file before trying anything else.

World Generation Features:

Bigger caves, longer cave systems, different types of cave systems.
Bigger caverns, joined cavern systems, caverns can now spawn in any biome, different types of cavern systems.
Underground water lakes and oceans (the latter only spawning under Deep Oceans by default, but configurable). Note: this feature is known to conflict with world generation mods that add a custom world type, namely Realistic Terrain Generator, Highlands, etc. If they are used, you can turn off this feature (config entry B:"Separate Flooded Y Level") in the config and safely enjoy the rest of the mod.
Different types of stalactites, stalagmites, cave plants, huge glowing mushrooms, as well as vines, cobwebs and occasionally skulls appearing underground.
Mineshafts are longer / have more complex systems.
Improved sand generation.
Custom underground mobs (so far only 2), spawn rates configurable.
Every of the mentioned features are configurable through the config file, as well as the cave frequency multipliers, cavern frequency multipliers, big cave spawn chance, cave width multiplier, filled cave Y level, filled cave material, some structure generation toggles, and much more.

Note: If you're going to be making the caves really huge, I can recommend Biome Height Tweaker's configuration options to give them more height to spawn.

Credit where it's due:

Some of this mod's code is taken from the amazing mod The Master Caver's Underground 4/2. Permissions: https://i.imgur.com/WiCwxNZ.png and https://i.imgur.com/pQVSNKe.png

F.A.Q

Q: When port to version x.x.x?

A: If you want to do it, go ahead, just credit me and The Master Caver.

Q: Modpacks?

A: Of course! No need to ask.

Versions

Release
1.2g-hotfix5
forge · 1.7.10 · 37mo ago
- Fixed drops for cave plants and glowing mushrooms - Fixed crash upon using incompatible config options - Miscellaneous fixes
156.0k
Release
1.2g-hotfix4
forge · 1.7.10 · 44mo ago
- Fixed NullPointer when using Old caves generation option with multiple other decoration mods
12.9k
Release
1.2g-hotfix3
forge · 1.7.10 · 50mo ago
- Fixed bug where mod's mobs would spawn even when the light levels were above 8.
441
Release
1.2g
forge · 1.7.10 · 53mo ago
- First release to be published on Modrinth!
3.7k

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FAQ

Comment installer Immersive Cavegen ?

Téléchargez le fichier pour votre version de Minecraft et votre loader sur cette page, puis placez le .jar dans le dossier mods (ou plugins) et lancez le jeu.

Immersive Cavegen est-il gratuit ?

Immersive Cavegen est gratuit sur Modgrid — nous renvoyons directement vers la source officielle, sans paywall.

Quelles versions de Minecraft Immersive Cavegen prend-il en charge ?

Compatible avec Forge. Prend en charge les versions 1.7.10–1.7.10. La liste des versions et loaders pris en charge est dans la section de téléchargement de cette page.

Télécharger Immersive Cavegen

Les fichiers proviennent directement de la source d'origine. Modgrid ne les héberge ni ne les modifie.