Мова

In Control!

In Control!

Modrinth

Be In Control of mob spawns

2.2M завантажень 188 підписників оновлено 5mo ago
остання v1.21-10.2.6 Modrinth
Forge Neoforge 1.10.2 – 1.21.1 ManagementMobsUtility

In Control!

This is a simple mod that gives you full control on where mobs are allowed to spawn. It is based on a rule system. The rule files are located in config/incontrol.

There are currently five rule files (as of 3.5.1):

  • spawn.json: with this file you can block spawning of certain creatures under certain conditions. In addition, when a spawn is allowed you can also alter some of the properties of the mob like maximum health and others
  • summonaid.json: this is a file that is structured the same as spawn.json but is only used when zombies are summoned for aid
  • potentialspawn.json (1.12 only): with this file you can remove and add spawn rules under certain conditions. The rules in this file are used before the rules in spawn.json are fired so make sure that when you add a rule for new mobs here, the new mobs are allowed in spawn.json
  • spawner.json (1.16 or later): with this file you can add spawn rules under certain conditions
  • loot.json: with this file you can control the loot that mobs drop when they are killed based on various criteria
  • experience.json: with this file you can control how much experience you get from killing mobs based on various criteria

More in-depth documentation can be found on the In Control! wiki.

Also check the companion mod, Fx Control!

Modpacks

This mod can be freely used in any modpack.

Версії

Beta
1.21-10.2.6
neoforge · 1.21.1 · 5mo ago
<h2>InControl 1.21-10.2.6</h2><br/>&nbsp;&nbsp;&nbsp;- Small bugfix when checking things based on nearest player<br/>&nbsp;&nbsp;&nbsp;- Small bugfix in the…
23.9k
Release
1.20-9.4.6
forge · 1.20.1 · 5mo ago
<h2>InControl 1.20-9.4.6</h2><br/>&nbsp;&nbsp;&nbsp;- Small bugfix in the 'number' test. It would crash the game if there was a wrong expression<br/>
613.4k
Beta
1.21-10.2.5
neoforge · 1.21.1 · 6mo ago
<h2>InControl 1.21-10.2.5</h2><br/>&nbsp;&nbsp;&nbsp;- Fixed a problem with spawning NPC mobs<br/>&nbsp;&nbsp;&nbsp;- 'mindist' and 'maxdist' are now also…
49.9k
Release
1.20-9.4.5
forge · 1.20.1 · 6mo ago
<h2>InControl 1.20-9.4.5</h2><br/>&nbsp;&nbsp;&nbsp;- Small bugfix<br/>
234.6k
Release
1.20-9.4.4
forge · 1.20.1 · 6mo ago
<h2>InControl 1.20-9.4.4</h2><br/>&nbsp;&nbsp;&nbsp;- Fixed a problem with spawning NPC mobs<br/>&nbsp;&nbsp;&nbsp;- 'mindist' and 'maxdist' are now also…
111
Release
1.20-9.4.3
forge · 1.20.1 · 6mo ago
<h2>InControl 1.20-9.4.3</h2><br/>&nbsp;&nbsp;&nbsp;- TqLxQuanZ fixed a problem with customnpcs stopping spawning after spawning a few<br/>
501
Beta
1.21-10.2.4
neoforge · 1.21.1 · 6mo ago
<h2>InControl 1.21-10.2.4</h2><br/>&nbsp;&nbsp;&nbsp;- TqLxQuanZ fixed a problem with customnpcs stopping spawning after spawning a few<br/>
2.3k
Beta
1.21-10.2.3
neoforge · 1.21.1 · 6mo ago
<h2>InControl 1.21-10.2.3</h2><br/>&nbsp;&nbsp;&nbsp;- Fixed another problem with loot<br/>
448
Release
1.20-9.4.2
forge · 1.20.1 · 6mo ago
<h2>InControl 1.20-9.4.2</h2><br/>&nbsp;&nbsp;&nbsp;- Changed the 'ai' system. Removed 'cleargoals' and 'cleartargets' and made them part of the goal/target…
135.6k
Beta
1.21-10.2.2
neoforge · 1.21.1 · 6mo ago
<h2>InControl 1.21-10.2.2</h2><br/>&nbsp;&nbsp;&nbsp;- Changed the 'ai' system. Removed 'cleargoals' and 'cleartargets' and made them part of the goal/target…
163
Beta
1.21-10.2.1
neoforge · 1.21.1 · 6mo ago
<h2>InControl 1.21-10.2.1</h2><br/>&nbsp;&nbsp;&nbsp;- Fixed loot handling again. It was still broken<br/>
195
Beta
1.21-10.2.0
neoforge · 1.21.1 · 6mo ago
<h2>InControl 1.21-10.2.0</h2><br/>&nbsp;&nbsp;&nbsp;- Fixed loot handling. It was 100% broken before<br/>&nbsp;&nbsp;&nbsp;- Removed summonaid.json. It's…
4.8k

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