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IG: Magnet, Let me get that!

IG: Magnet, Let me get that!

Modrinth

An intrinsic item vacuum for the modern player. Items fly to you instantly, phasing through walls and ignoring obstacles. Configurable range, speed, and visuals via GameRules. Part of the Instant Gratification Collection.

253 téléchargements 2 abonnés mis à jour 3d ago
dernière v1.1.0+A-26.1.2 Modrinth
Fabric 26.1-snapshot-1 – 26.2 Game-mechanics

Requires Fabric API Java License Minecraft 26.1+

🧲 IG: Magnet, Let me get that

No Backports: This mod targets Minecraft 26.1+ (Snapshot 4). Older versions are unsupported.

"If you can see it, you should have it."

IG: Magnet, Let me get that! is an intrinsic extension of your will. It creates a constant, powerful vacuum that pulls items and XP orbs directly to you. No items to hold, no energy to charge—just pure convenience. Part of the Instant Gratification Collection.


✨ Features

🌪️ The Vacuum Field

Items being vacuumed to player (Particles: OFF) Items phasing through walls (Particles: OFF) Items being vacuumed to player (Particles: ON) Items flowing with particle trails (Particles: ON)

Items within range (Default: 12 blocks) happen to you.

  • Phase Shifting (NoClip): Items don't get stuck on walls. They phase through terrain to reach you.
  • Velocity Injection: Items accelerate smoothly but aggressively.
  • XP Sync: Experience Orbs obey the same laws. Leave nothing behind.

⚙️ Pure GameRules

Minecraft Game Rules screen showing the Magnet, Let me get that! category

Configure everything via the vanilla Edit Game Rules screen or commands.

  • Configurable Range: Adjust the pull radius via /gamerule ig_magnet_range.Default is 12 blocks.
  • Phase Shifting: Items are pulled through walls and floors (/gamerule ig_magnet_noclip).
  • XP Compatible: Vacuums up XP orbs just as easily (/gamerule ig_magnet_affects_xp).
  • Visual Feedback: Satisfying particle trails indicate when the magnet is working (/gamerule ig_magnet_particles).
  • Configurable Speed: Customise speed (/gamerule ig_magnet_speed) and acceleration (/gamerule ig_magnet_acceleration).

📋 Quick Start

/gamerule ig_magnet_range 24      → Double the range
/gamerule ig_magnet_noclip false  → Items require line-of-sight
/gamerule ig_magnet_speed 200     → Super fast pickup
/gamerule ig_magnet_affects_xp false → Leave XP orbs alone

📦 Install

  1. Install Fabric API.
  2. Download IG-Magnet-Let-me-get-that-1.0.0.jar and place it in your mods folder.
  3. Launch the game — the magnet is active by default.
  4. (Optional) Run /gamerule ig_magnet_range [value] to adjust the range.

☕ Support

If you enjoy the Instant Gratification collection, consider fueling the next update!

Ko-fi
SocioBuzz

[!NOTE]
Indonesian Users: SocioBuzz supports local payment methods (Gopay, OVO, Dana, etc.) if you want to support me without using PayPal/Ko-fi!


📜 Credits

| Role | Author |
| :--- | :--- |
| Architect | Rifaditya (Dasik) |
| Collection | Instant Gratification |
| License | GPLv3 |


[!IMPORTANT]
Modpack Permissions: You are free to include this mod in modpacks, provided the modpack is hosted on the same platform (e.g. Modrinth).

Cross-platform distribution is not permitted. If you download this mod from Modrinth, your modpack must also be published on Modrinth.


Made with ❤️ for the Minecraft community

Part of the Instant Gratification Collection

Versions

Alpha
1.1.0+A-26.1.2
fabric · 26.1.2, 26.2 · 3d ago
## [1.1.0+A-26.1.2] ### Added WANING CRASHES IN THIS VERSION - **Client Magnet Toggle Hotkey**: Added a client-side keybinding (`Ctrl+M` by default) to…
18
Beta
1.0.10+B-26.1.2
fabric · 26.1.2, 26.2-rc-2, 26.2 · 4d ago
## [1.0.10+B-26.1.2] ### Fixed - **Client-Side Visual Ghosting**: Gated all magnetism and movement mixin calls to the logical server, eliminating local…
16
Beta
1.0.8+A-26.1.2
fabric · 26.1.2, 26.2-snapshot-2, 26.2-snapshot-3 · 5d ago
## [1.0.8+A-26.1.2] ### Changed - **Default Settings**: Changed the default value of Line of Sight Only (`losOnly`) from `false` to `true`.
8
Alpha
1.0.7+A-26.1.2
fabric · 26.1.2, 26.2-rc-2 · 6d ago
## [1.0.7+A-26.1.2] ### Changed - **Config GUI Alignment**: Added the static warning text block at the top of all configuration categories (General, Speeds,…
13
Alpha
1.0.6+A-26.1.2
fabric · 26.1.2, 26.2-rc-1 · 7d ago
## [1.0.6+A-26.1.2] ### Added - **Optional Config GUI**: Added ModMenu + Cloth Config integration using reflection-safe isolated loading. - **JSON Defaults…
7
Alpha
1.0.5+A-26.1.2
fabric · 26.1.2, 26.2-rc-1 · 8d ago
## [1.0.5+A-26.1.2] ### Optimized - **Lambda Allocation Elimination**: Refactored `SecondaryVisionCheck.java` to pass a static `VisionContext` record and use…
5
Alpha
1.0.4+A-26.1.2
fabric · 26.1.2, 26.2-snapshot-2, 26.2-snapshot-3 · 9d ago
## [1.0.4+A-26.1.2] ### Optimized - **Tick Gating**: Gated magnet ticking to the server-side to prevent redundant calculations and desync jitter on the…
9
Alpha
1.0.3+A-26.1.2
fabric · 26.1.2 · 10d ago
## [1.0.3+A-26.1.2] ### Fixed - **Permanent NoClip Bug**: Resolved issue where magnetized items permanently lost gravity/physics and fell through blocks. We…
7
Alpha
1.0.2+A-26.1.2
fabric · 26.1.2 · 11d ago
## [1.0.2+A-26.1.2] ### Changed - **Mixin Consolidation**: Merged player mixin classes into `PlayerMixin.java` and cleaned up `magnet.mixins.json`.
6
Alpha
1.0.1+A-26.1.2
fabric · 26.1.2, 26.2-snapshot-2, 26.2-snapshot-3 · 14d ago
## [1.0.1+A-26.1.2] - 2026-06-06 ### Fixed - **Client-Side Crash**: Resolved a `ClassCastException` in `MagnetMovement.pull` by replacing the direct…
17
Release
1.0.0+build.13
fabric · 26.1, 26.1.1, 26.1.2 · 3mo ago
93
Beta
1.0.0+build.2
fabric · 26.1, 26.1.1, 26.1.2 · 3mo ago
# Changelog ## [1.0.0+build.2] - 2026-02-21 ### Changed - **Refactor**: Replaced legacy `GameRulesInvoker` mixins and registry boilerplate with standard…
29

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