Iris & Oculus Flywheel Compat
ModrinthEnable Flywheel's optimizations when using shaderpacks.
Version Compatibility:
| Create Version| NeoForge/Forge | Fabric |
|---------------|----------------|-------- |
| 6.0.9 | 2.1.0 | ❌ |
| 6.0.0 - 6.0.9 | 2.0.5 | ❌ |
| 5.0 | 1.X | 1.X |
Features:
- Render Create's entities using Flywheel Instancing with shaderpack enabled.
- Supports most shaderpacks without patching.
- Supports PBR.

If you have any suggestions or issues, please raise them on the GitHub issue page.
What's this?
Flywheel will disable its optimizations when you are using shaderpacks.
This mod forces Flywheel's optimizations to be enabled.
For those using shaderpack and mods depend on Flywheel, this mod can significantly improve fps.
If you don't use shaderpack, this mod has no effect. Because Flywheel's optimizations are enabled by default.
Compatibility
The shaders that have been tested are:
- BSL
- Complementary
- Complementary Reimagined
- SEUS renewed
- Sildurs Vibrant Shaders
- AstraLex
- Photon
- Kapa
- Nostalgia
- Rethinking Voxels
- SEUS PTGI HRR
There are some shaderpacks that are also supported, but not listed above, so you can test them by yourself.
This mod only supports some specific versions of Iris or Oculus !!!
| Create Version| NeoForge/Forge | Fabric |
|---------------|----------------|-------- |
| 6.0.9 | 2.1.0 | ❌ |
| 6.0.0 - 6.0.9 | 2.0.5 | ❌ |
| 5.0 | 1.X | 1.X |
|Iris or Oculus | This Mod |
|--------------------|----------|
|>= 1.8.1 |2.0.0 |
|>= 1.6.13 |0.2.2 |
|>= 1.6.5 |0.2.1 |
|>= 1.6.2 |0.2.0 |
| >= 1.5 and <= 1.6.1|0.1.9 |
|>= 1.4 and < 1.5 |0.1.7~0.1.8 |
|<1.4 |0.1.6 below |
Principle
Flywheel uses a method called GPU Instancing to render entities. It is very efficient when rendering a large number of repeating entities (e.g. gears in Create mod). But when you use iris and enable shaderpack, this optimization is disabled. Because flywheel needs to use its own shader to render these entities and flywheel's shader will no longer work when you enable shaderpack.
This mod will automatically merge flywheel's shader with the shader in shaderpack when shaderpack is enabled to be able to render entities using Instancing.
When you have a large number of entities to render, there is a huge CPU bottleneck with the original rendering method. This means that the better your GPU is, the bigger the FPS improvement from Flywheel.
How to use it?
-
Install Flywheel(Create has embedded flywheel so you don't need to install it separately now) and Iris (Oculus if you use forge).
-
Install this mod.
Versions
FAQ
Comment installer Iris & Oculus Flywheel Compat ?
Téléchargez le fichier pour votre version de Minecraft et votre loader sur cette page, puis placez le .jar dans le dossier mods (ou plugins) et lancez le jeu.
Iris & Oculus Flywheel Compat est-il gratuit ?
Iris & Oculus Flywheel Compat est gratuit sur Modgrid — nous renvoyons directement vers la source officielle, sans paywall.
Quelles versions de Minecraft Iris & Oculus Flywheel Compat prend-il en charge ?
Compatible avec Fabric, Forge, Neoforge. Prend en charge les versions 1.18.2–1.21.1. La liste des versions et loaders pris en charge est dans la section de téléchargement de cette page.

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