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This mod to lock the iron golem's originally random damage to its maximum value.
This mod uses Mixin to lock the iron golem's originally random damage to its maximum value.
That is, without interference from other mods, the damage is forcibly locked at 21.5.
That's it. That's all there is to it.
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Files are served directly from the original source. Modgrid does not host or modify them.
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