Kev's Attributes Panel
ModrinthAdds an attributes panel to look at your plentiful stats!

Available in 1.1.5 with customizable headers and icons inside Mod Menu or config:
Resourcepack used to showcase: EaglesEye's Tooltip Attribute Icons with Icon Leading Tooltip
🔧 Adding Descriptions to Custom Attributes
To add descriptions to any attributes:
-
Create a resource pack, and inside it, navigate to:
assets/<your_namespace>/lang/en_us.json -
Add your attribute descriptions like this:
{
"description.attribute.name.modid.attributename": "Your attribute description here.",
"description.attribute.name.spell_engine.healing_taken": "Modifies how much healing is received."
}
✅ Replace modid and attributename with your actual mod's ID and the attribute's name.
Currently has innate support for:
- TieredZ
- Trinkets / Curios / Accessories
- Reskillable Reimagined
- Apotheosis
- Pufferfish Skill Trees
- RPG Systems
- Spell Engine (Set Equipment)
- More Quest Types (Rewards)
- RPG Systems (Titles)
Giving an attribute the id -> minecraft:diamond_sword.hello_world -> will show in tooltip as the diamond sword with the custom name as "Hello World"
Versions
No version history available. Use the Download button to get the latest from the source.

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