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[ISS LM]Legendary Mage

[ISS LM]Legendary Mage

Modrinth

Legendary Mage is a magic expansion mod for Minecraft NeoForge 1.21.1 built on top of ​Iron's Spellbooks​. It features a brand-new Elemental Reaction System alongside a collection of uniquely designed spells.

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Modrinth
Neoforge 1.21.1 – 1.21.1 AdventureEquipmentMagic

🧙 Legendary Mage

Unleash Your Arcane Potential


📖 Overview

Legendary Mage is a NeoForge 1.21.1 magic expansion mod built upon Iron's Spells 'n Spellbooks, introducing a brand-new Elemental Reaction System and uniquely designed spells.

🎭 Translation Note: Currently using translation tools, so there may be inaccuracies. Feedback and corrections via GitHub Issues are greatly appreciated!


⚡ Core Mechanics

| Mechanic | Description |
|:---:|:---|
| Elemental Mark System | Apply elemental marks to targets; accumulate to thresholds to trigger special effects |
| Level 2 Threshold | Can participate in elemental reactions |
| Level 3 Threshold | Triggers elemental debuff effects |
| Datapack Extension | Supports custom elemental reactions and compatibility with third-party magic mods |


🔥 Elemental Debuffs

Triggered when elemental marks reach Level 3 (unless specially noted)

1. Fire 🔥

| Version | Effect |
|:---:|:---|
| ≤ V1.0.3 | -5% max HP per level + magic damage |
| ≥ V1.0.4 | -2% max HP per level + magic damage |

2. Eldritch 👁️

| Feature | Effect |
|:---:|:---|
| Special | No level prerequisite, takes effect immediately |
| Effect | -10% max HP per level |

3. Ice ❄️

| Condition | Effect |
|:---:|:---|
| Ice Mark Level 3 | Freeze target once (crowd control) |

4. Lightning ⚡ V1.0.4 Added

| Feature | Value |
|:---:|:---|
| Effect | Electrocution: Periodically releases chain lightning to nearby enemies |
| Damage Bonus | +5 damage per level |
| Cooldown | 3 seconds |
| Stacking | Levels stackable |

5. Poison ☠️

| Version | Effect |
|:---:|:---|
| ≤ V1.0.3 | Poison: DoT damage, stackable |
| ≥ V1.0.4 | Armor Melting: -2% armor per level, stackable |

6. Ender 🖤

| Condition | Effect |
|:---:|:---|
| Ender Mark Level 3 | 50% chance to trigger Echo Strike |

7. Holy ✨ V1.0.4 Added

| Condition | Effect | Value |
|:---:|:---|:---:|
| Holy Mark Level 3 | Divine Strike | 20 damage, CD 5s |

8. Dark 🌑 V1.0.4 Added, V1.0.5 Reworked

| Version | Effect |
|:---:|:---|
| V1.0.5 | Lightless Night: -5% spell resistance per level, stackable |


⚗️ Elemental Reactions V1.0.4 Added

| Combination | Name | Effect |
|:---:|:---:|:---|
| 🔥 Fire + ❄️ Ice | Melt | Single damage boost |
| 🔥 Fire + ⚡ Lightning | Thundercall | Summon lightning strike at target |
| 🔥 Fire + ☠️ Poison | Detonation | Increase Fire Buff by 1 level |
| ⚡ Lightning + ☠️ Poison | EMP | Consume Electrocution to release EMP wave |
| ❄️ Ice + ⚡ Lightning | Superconduct | Gain Lightning Rod Buff (-5% Ice/Lightning resistance) |
| 🌑 Dark + ☠️ Poison | Plague | Continuous corrosion V1.0.4 added |
| 🖤 Ender + Any Element | Final Echo | Spell power + resistance boost |
| 👁️ Eldritch + 🌑 Dark | Chaos | Significant spell power boost |


📦 Datapack Support

V1.0.5+ Full datapack extension support

  • ✅ Add custom elemental marks to any spell school
  • ✅ Create new elemental reactions
  • Seamless compatibility with third-party magic mods

📚 Documentation: Legendary-Mage Wiki


📥 Download & Feedback

CurseForge
Modrinth
GitHub

🎨 About Textures: Currently using placeholder textures. If you're interested in contributing artwork, I'd be truly grateful to hear from you!

❄️⚡ Forge your legend, master the elements ⚔️🔥

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