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LifeSteal Server-side

LifeSteal Server-side

Modrinth

A fabric server side implementation of the LifeSteal SMP

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Modrinth
Fabric Quilt 1.19.2 – 26.2 Game-mechanicsMinigame

LifeSteal Server-side

A fabric server side implementation of the LifeSteal SMP.

This mod was forked from ModernAdventurer's LifeSteal Mod, please make sure to check it out as, although there are quite a few changes, this mod was based off of his.

Config

Configuration is purely managed through gamerules, here is a list of gamerules and what they do.

| Gamerule | Type | Description | Default |
|-----------------------------------------------|---------------------|----------------------------------------------------------------------------------------------------|-----------------------------|
| lifesteal:death_criteria | DeathCriteria | What counts as a kill: player_only, any_death, or any_death_drop_heart | player_only |
| lifesteal:altar_block | Block | The registry for the block to be the center of an altar | minecraft:netherite_block |
| lifesteal:enable_anti_heart_dupe | Boolean | Whether to prevent players from harvesting infinite hearts from weak players | true |
| lifesteal:revive_method | ReviveMethod | How to revive players: none, command, altar, or totem | altar |
| lifesteal:death_action | DeathAction | Whether to ban, revive or spectator when they reach minimum health | ban |
| lifesteal:gift_method | GiftMethod | How to gift hearts: manual or command | manual |
| lifesteal:steal_amount | Integer | The number of hearts that should be stolen upon death | 1 |
| lifesteal:min_player_hearts | Integer | The minimum number of hearts a player can reach before being banned | 1 |
| lifesteal:max_player_hearts | Integer | The maximum number of hearts a player can reach | 10 |
| lifesteal:withdraw_method | WithdrawMethod | How to withdraw hearts: none, altar, or command | altar |
| lifesteal:auto_revival_seconds | Integer | The number of seconds until a player is automatically revived. Set to 0 to disable. | 0 |
| lifesteal:revival_invulnerability_seconds | Integer | The amount of time a player is invulnerable after being revived in seconds. Set to 0 to disable. | 0 |
| lifesteal:heart_stack_size | Integer | The maximum stack size of the heart item | 1 |
| lifesteal:heart_craft_in_crafter | Boolean | If a heart item can be crafted in a crafter | false |
| lifesteal:limited_heart_crafting_type | LimitedCraftingType | How limited crafting works: until_banned, forever, heart_based, or none | none |
| lifesteal:limited_heart_crafting_amount | Integer | The value/limit of limited crafting. It changes meaning depending on the limited crafting gamerule | 0 |
| lifesteal:altar_animations | Boolean | If animations should play when interacting with an altar | true |
| lifesteal:fallback_textures | Boolean | Whether to use Minecraft textures if the resourcepack isn't installed instead of missing texture | true |
| lifesteal:new_player_invulnerability_seconds | Integer | The number of seconds a player is invulnerable since they started playing | 0 |

Dead Player Json:

Located in config/lifesteal-deaths.json

[
  {
    "deadPlayerID": "uuid",
    "deathTime": 100
  }
]

Commands:

  • /gift <Player> <Health> - Gifts the specified player that amount of health if they can receive it
  • /withdraw <Hearts> - Turns physical hearts into heart items
  • /revive <Player> - Admin command to revive a player

Datapack Overriding:

More info can be found on the wiki page.

Additional Notes:

  • In order to get the textures, run /polymer generate-pack. This will create the resourcepack in the main server's directory, which you can then put in your resourcepack folder
  • For more information, visit the Wiki

Check out Tater Certified's other Lifesteal-compatible mods!

Are your players combat-logging so they don't lose hearts? Use Fair Fight to combat this problem entirely! It is available on all modding and plugin platforms!

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