LOTR MiddleEarth Tweaks - The Lord of the Rings
ModrinthVertical Slabs, Better Guardmode, Ally Conquest Fix, /conquestDecay, very customizable, LOTR compartible
3.2k Downloads 10 Follower aktualisiert 17d ago
neueste v1.6.20 Modrinth
Made for The Lord of The Rings Mod Legacy - LOTR (dependency)
Open Wiki - Developer-API - Join Discord
Features:
- Vertical Slabs (can be disabled)
- Wool, Bark and Beam Slabs (can be disabled)
- Wool and Bark Stairs (can be disabled)
- Bark Walls (Branches) (can be disabled)
- Bark Blocks (no new block id)
- Customize Mountspeeds
- Healthbar and Attribute Info
- Advanced Guardmode
- Toggle-Guardmode-Horn
- Fix Mounted NPCs getting lost
- Riders dont suffocate in Blocks anymore
- /conquestdecay to control/disable conquest decrease
- Fix Ally Aid Conquest unclearable
- /cfarview to view farther than the server distance
- Hired Unit Count Overlay
- Banner Protection Improvements
- Upgradeable Ranged Weapons for Hireds
- Unit Overview (U Key) for mass assignment, Summary and Inventory management
- Hoe's can now harvest hay, thatch, reed and wattle&daub blocks
- Fix Npc's offering a quest but not showing questoffer-mark
- Fix Bombardiers destroying blocks within protection
- Foods like Berries can be consumed faster to balance their low saturation
- Option to prevent ring writing overflowing the edge
- Many Projectile BugFixes like unpickable or hovering projectiles
- Option to make Hireds conquer for their own Faction
- Fix Entities not hitable after respawn (Vanilla Bug)
- Fix Deathscreen buttons unclickable after rescaling window (Vanilla Bug)
- Half Troll Additions like Stone Thrower Unit and additional Alignment Area (configurable)
- New /give command to accept multiple players
- Allied NPC projectiles pass through allied NPC's (configurable)
- Ranged AI Improvements
- Randomly Enchant Ranged NPC Weapons now too
- NPC's are now able to use plates, spears, termites as ranged weapons
- Transfer Hired Units to other Players
- Warg Mounts no more die quickly from Falldamage
- Fixed Mounts running away or keep walking
- Reduced Loss, Exceptions or Duping of units upon teleporting to their Owner
- Fixes several issues with Ent-Draughts, Mugs and Stews when stacked
- Ability to stack effects (configurable)
- Enhanced Stew Stacksizes
- FastTravel Improvements
- PlayerTabList Improvements
- Unit Tracker to avoid loss of units during travel_ (F7 + U key)_
- Draught Effects can be stacked now (+50% increase)
- Enhanced Stacksizes for Draughts and Stews
- Mounted Banner Bearers
- Explosion Physics
- Fixed LOTR Weather Performance
- Option to make Mercenary Captains aggressive
- Option to increase max miniquest tasks per faction
- LOTR Chandeliers can now be placed on the bottom of iron bars and et futurum chains
- AI Conquest (NPCs conquest on their own, default disabled)
- New Commands with lotr specific Features:
- /entitykill
- /entitytp
- /entityeffect
- /entitystack
- Potion ID Config
- Improved Trapdoor and Fencegate placement
- Very Customizable
- Every Feature can be disabled, more in metweaks-ASM.properties
More Features:
- Fix Horse Chest Performance
- Attacks from NPCs of the Harad Continent are not sluggish anymore
- Melon Blocks can be harvested with an axe now
- Tauredain Blowgunners have a low chance of shooting poisened darts
- Always set Bedspawn on attempt
- Bed: Enemies nearby - in MiddleEarth
- Fix Spawners causing Inventory lag
- Fix Turkish Language File Issue
- /conqClear command to clear up specific faction conquest
- Option to disable Structures
Work in Progress - Many more features comming!
My vision is a mod that suits everyone with its customization. It adds features for the LOTR Mod by Mevans, just plain Vanilla and other great 1.7.10 Mods
All Rights of the Lord of the Rings Mod go to Mevans
Versionen
Release
1.6.20
**1.6.20**
- Fixed Chisel Crash from Compile Error
**1.6.19**
- **Ghost Hits Fixed**
- no more "ghost hits" by doing the distance check more similar to the…
Release
1.6.19
**1.6.19**
- **Ghost Hits Fixed**
- no more "ghost hits" by doing the distance check more similar to the clientside
- `(metweaks-ASM.properties ->…
Release
1.6.18
**v1.6.18**
- **Hireable Ents**
- Ents can now be hired with Golden Ent Draughts (20% chance)
- Requires +600 Alignment and Pledged to Fangorn
-…
Release
1.6.17
**v1.6.17**
- **New Throwable Toggle for Spears (G key)**
- Works clientside (serverside is only required to be able to open gates with spears)
-…
Release
1.6.16
v1.6.16
- Fixed NPE in Explosion Physics Entity
- Added Option Config > Explosion Physics > Play Block Sounds
- Fix Fire not working for Explosions when…
Release
1.6.15
v1.6.15
- Chandeliers can now be placed on the bottom of iron bars and et futurum chains (default disabled)
- `(metweaks-ASM.properties ->…
Release
1.6.14
v1.6.14
- **Added Explosion Physics**
Setup:
- Main Feature Toggle: `(metweaks-ASM.properties -> "explosionPhysics")`
- Default World Settings: Config >…
Release
1.6.13
v1.6.13
- **Added Explosion Physics**
Setup:
- Main Feature Toggle: `(metweaks-ASM.properties -> "explosionPhysics")`
- Default World Settings: Config >…
Release
1.6.12
v1.6.12
- Vertical Models should now also work for Chisel Slabs in Inventory
- Fixed Vertical Model being incompatible with Optifine's Natural…
Release
1.6.11
v1.6.11
- Fixed Crash with Chisel Mod and Vertical Slabs
- Added Logging for Hired Unit Transfer
- `(metweaks-ASM.properties -> "logHiredTransfer")`
-…
Release
1.6.10
**v1.6.10**
- **Banner Protection Patches:**
- You no longer can place block adjacently to an empty plate or vessel, when you only have Food & Drink Perm
-…

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