Mine Mine no Mi: Player Revive Compat
ModrinthAdds multiple compatibilities with the Player Revive Mod.
4.3k загрузок 3 подписчиков обновлено 12mo ago
последняя v2.0.2 Modrinth
Player Revive Compatibility
This mod adds a compatibility layer between Mine Mine no Mi and PlayerRevive.
While bleeding out players get their abilities disabled. When being revived or they finally bleed out the abilities are restored.
When using the Straw doll from the Wara Wara no Mi the doll will be removed when the opposing player has been downed by it.
When using the Heart from the MES ability it will instantly kill the player that belongs to the heart instead of downing them.
Версии
Release
2.0.2
# 2.0.2
- Fixed upside down rendering bug
- Fixed issue that renders pickup progress bar even though the player is not in knockdown mode
- Fixed issue with…
Release
2.0.0
# 2.0.0
## !!! BREAKING CHANGES!!!
<strong>Now required on the client as well for any further 2.x.x version</strong>
- Updated to Mine Mine no Mi 0.10.6
-…
Release
1.4.0
# 1.4.0
- Fixed dying in a challenge dimension will actually kill you
- Changed immediate death config option to an option that allows other players to revive…
Release
1.3.0
# 1.3.0
- Fix wynd fuckup (Mine mine no mi version 0.10.3 is internally still 0.10.2)...
- Make every option of the Mod configurable
- Death on heart…
Release
1.1.3
# 1.1.3
- Added: Compat with the new Knockdown mechanic. Will always prioritise knockdown, if ability enabled, instead of bleeding a player out.
Release
1.1.1
# 1.1.1
- Fixed an issue where players were able to use their abilities again when opening the abilities interface
Note: If the Stats UI has been opened it…
Release
1.1.0
# 1.1.0
- Added handling for wara wara no mi users. Now deleting their straw doll when the target dies through their hand.
- Added handling for MES ability.…

Комментарии 0
Пока нет комментариев. Будь первым, кто поделится мнением.