Myst1c's Strength Smp
ModrinthSpigotMCKillers gain strength and victims lose strength. Made this cuz pipe's plugin is buggy.
709 downloads 2 followers updated 2mo ago
StrengthSMP
Features
Kill-based progression
- Killing another player increases your strength.
- Dying to another player decreases it.
- Both limits (min/max) are fully configurable.
- Killing a player at max strength drops a strength token instead of wasting the strength.
Damage Multiplier System
- Strength is applied as a total damage multiplier, not a flat bonus.
- This can be configured in the
config.ymlfile.
Craftable Strength Tokens
- Configurable 3×3 recipe via
config.yml. - Uses Bukkit’s recipe system (no client mods required).
- Tokens are consumable with right-click to permanently gain +1 Strength.
Commands
/strength get- See your current strength level./strength set <player> <amount>- (OP only) Manually set someone’s strength./strength withdraw <amount>- Convert part of your strength into tradable tokens./strength reload- Reload config without restarting./strength version- Displays plugin version.
Custom crafting
Recipe shape and materials configurable in config.yml.
Example:
strength-item:
enabled: true
recipe:
key: strength_token
shape:
- "ABA"
- "BCB"
- "ADA"
A: DIAMOND
B: BLAZE_POWDER
C: NETHER_STAR
D: BLAZE_ROD
Permissions
strength.get- Allows you to view other player's strength (default: op)strength.set- Allows you to set any player's strength (default: op)strength.reload- Allows you to reload the config (default: op)
API/Integration
Other plugins can hook into the system via:
StrengthManager manager = ((Main) Bukkit.getPluginManager().getPlugin("Strength_SMP")).getStrengthManager();
int current = manager.getStrength(player);
manager.setStrength(player, newAmount);
Requirements
- Java 17
note for anyone that attempts to modify the plugin: my code is kinda buns, so gl with that.
also, you can check me out here
Versions
No version history available. Use the Download button to get the latest from the source.

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