NameProtected
ModrinthChanges any name for the client-side
NameProtect
Client-side Minecraft mod for Fabric 1.21.4. Filters and replaces nicknames and chat text on your screen using custom rules. Server sees nothing - purely visual, runs only on your client.
Features
- Nickname filtering - replaces matching player names in chat, tab list, nameplates above heads, and team-colored displays
- Chat replacement - applies rules to all incoming chat messages
- Custom rules - define any number of
word → replacementpairs - Case-insensitive matching - rule
noobmatchesNOOB,Noob,nOoB - Unicode support - works with non-ASCII names (Cyrillic, etc.)
- Live config - rules persist in JSON, reload without restart
- Zero server impact - pure client-side mixins, no packets sent
Commands
All commands run client-side under /nameprotect:
| Command | Action |
|---------|--------|
| /nameprotect set <word> <replacement> | Add or update a rule |
| /nameprotect remove <word> | Delete a rule |
| /nameprotect list | Show all active rules |
| /nameprotect reload | Reload config from disk |
| /nameprotect clear | Remove all rules |
Example
/nameprotect set Notch SteveTheLegend
/nameprotect set badword ***
After this, any occurrence of "Notch" in chat or above heads renders as "SteveTheLegend", and "badword" becomes "***".
Config
Rules stored at .minecraft/config/nameprotect.json:
{
"notch": "SteveTheLegend",
"badword": "***"
}
You can edit this file directly, then run /nameprotect reload.
Requirements
- Minecraft 1.21.4
- Fabric Loader 0.16.0+
- Fabric API
- Java 21
Installation
- Install Fabric Loader for 1.21.4
- Drop Fabric API into
mods/ - Drop NameProtect jar into
mods/ - Launch - use
/nameprotectin-game
Notes
- Client-side only - does not work on the server side, does not need to be on the server
- No mixin conflicts known with major mods
- Rules apply to display only - chat history files store original text
License
MIT - Reizoo

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