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Natural Regrowth for ProtoManly's Weather

Natural Regrowth for ProtoManly's Weather

Modrinth

Forests regrow after storms. Support for tornadoes, cyclones, squalls, and wildfires!

30.4k завантажень 24 підписників оновлено 2mo ago
остання v4.0.3 Modrinth
Neoforge 1.21.1 – 1.21.1 AdventureGame-mechanics

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🌳 Natural Regrowth

Natural Regrowth is an immersive and highly configurable addon for ProtoManly's Weather (0.15.3+) that overhauls the aftermath of destructive weather. Instead of leaving permanent, ugly scars in your landscape, storms and wildfires now leave behind a destroyed, but recovering ecosystem.

Now fully compatible with PM Weather 0.16.x!

✨ Key Features:

🔥 NEW: Wildfire Regrowth:

Burnt forests are no longer permanent wastelands. Charred logs will eventually colapse once the fire has passed, allowing the forest to regrow from the ashes.
HealedForest

🚫 Native Decay Rework:

This mod disables PM Weather's native "Rotted Log" decay system, replacing it with a fully immersive and configurable regrowth cycle.

🌲 Universal Tree Compatibility:

Using an upgraded search algorithm, Natural Regrowth can now detect the saplings for almost ANY modded tree (including Mangrove propagules) without needing manual configuration.

🌪️ Tornado, Cyclone, and Wind Repair:

Stumps left by tornadoes, and trees stripped by cyclones and squalls, will heal naturally over time.

⏱️ "Catch-Up" Mechanic:

Stumps in unloaded chunks don't freeze in time. When you return to a damaged area, the mod calculates how long you were gone and simulates the sapling growth, so forests heal even when you aren't watching.

🌱 Scoured Earth Healing:

Scoured and Charred grass will slowly heal back to vanilla grass (Configurable).

🔥 How It Works (Wildfires):

When a wildfire burns through a forest, it leaves behind Charred Logs.

The Cooling Period: Charred logs enter a "dormant" state. They will wait 20 minutes (configurable) before entering a state where they can attempt to grow.

The Regrowth: Once the area is safe and the config delay has passed, the stump eventually decays, planting a sapling in its place to restart the cycle.
Healing Wildfire Saplings

🌪️ How It Works (Wind):

When a tornado tears through a forest, it no longer simply destroys the trees. Trees that are stripped of their leaves and branches now leave behind "Damaged Stumps" (visually represented by stripped wood variants). Over time (approx. 1.5 - 2 hours by default), these stumps will naturally heal and transform into saplings.

Trees on the edge of a destructive tornado that lose their leaves are also considered "destroyed." Natural Regrowth will place a stripped stump at the bottom indicating damage. Eventually, they will collapse and begin the regrowth cycle as well.
Forest Before
Forest After

🌀 Cyclone and Squall Support:

Natural Regrowth handles wind damage caused by cyclones and squalls. Instead of regrowing the whole tree from a sapling, damaged trees will regrow their leaves and "rebark" themselves over time, fixing the aesthetic damage without resetting the forest age.

⚙️ Configuration & Commands:

A comprehensive config file allows you to adjust:

Regrowth Chance: How fast forests grow back (tuned for real-time hours).

Delays: How long a stump must wait before it starts trying to grow (useful for keeping fire scars visible for a while).

Healing Rates: How quickly scoured/charred grass reverts to normal.

New Debug Commands:

/nr grow - Instantly forces regrowth in an area (Creative testing).

/nr ready - Skips the delay timer for all nearby stumps.

📝 Dependencies & Credits:

Requires ProtoManly's Weather (0.15.3 or higher).

Compatible with Elton's Modified Tornado Damage.

Partially compatable with dynamic trees. While tornado and wind damage regrowth remain funtional, wildfire regrowth is currently not supported due to limitations between PMWeather and Dynamic Trees.

🔴Not Compatable with PMW Trees

Please report bugs to the page on github or on the PM Weather discord server. Thanks!

Версії

Release
4.0.3
neoforge · 1.21.1 · 2mo ago
### Natural Regrowth V4.0.3 🐛 Bug Fixes: - Fixed a server crash that occurred when a tornado attempted to grab certain modded leaves that do not use…
21.4k
Release
4.0.2
neoforge · 1.21.1 · 3mo ago
### Natural Regrowth Hotfix V4.0.2 - Fixed an issue with stumps being culled at distances greater than 64 blocks. - Fixed an incompatability with the…
3.9k
Release
4.0.1
neoforge · 1.21.1 · 3mo ago
### Natural Regrowth Hotfix V4.0.1 - Fixed issue with sapling data loss. Saplings should no longer revert to oak saplings in wildfires.
140
Release
4.0.0
neoforge · 1.21.1 · 4mo ago
## Natural Regrowth V4.0.0 ### Major Updates: PM Weather 0.16.0 Support: Fixed critical crashes related to Mixin injection points in the new PM Weather beta.…
1.5k
Release
3.2.0
neoforge · 1.21.1 · 4mo ago
# Natural Regrowth V3.2.0 🌳 Natural Regrowth V3.2.0 brings full, immersive compatibility with Dynamic Trees, along with performance optimizations and…
2.1k
Release
3.1.1
neoforge · 1.21.1 · 5mo ago
## Version 3.1.1 - Bug Fixes: Narrowed natural conditions for clearing trees before regrowth. Now checks for unnatural blocks surrounding logs (planks, glass,…
407
Release
3.1.0
neoforge · 1.21.1 · 5mo ago
## Version 3.1.0 - Bug Fixes and Changes: ## Rewrote natural tree detection logic to be more sensitive. Should now catch lightly damaged trees and all large…
159
Release
3.0.0
neoforge · 1.21.1 · 5mo ago
# 🌿 Natural Regrowth V3.0.0 # ✨ New Features ## 🌀 Cyclone and Squall Compatability Instead of widespread permanent destruction, trees impacted by…
388
Release
2.2.0
neoforge · 1.21.1 · 5mo ago
# 🚀 What's New "Catch-Up" Mechanic: Stumps in unloaded chunks no longer freeze in time. When a chunk reloads, the mod calculates how long the stump was…
131
Release
2.1.0
neoforge · 1.21.1 · 5mo ago
Bug Fix: Polished stripping and log selection logic. Should no longer turn modded logs into stripped oak logs on large trees or dense forests.
138
Release
2.0.0
neoforge · 1.21.1 · 6mo ago
# Natural Regrowth - Version 2.0.0 "The Compatibility Update" Version 2.0.0 is a complete rewrite of the tree identification logic, moving away from hardcoded…
24
Release
1.1.0
neoforge · 1.21.1 · 6mo ago
- Fixed compatibility issue with Neoforge, should load in all 1.21.1 versions - Compatable with ProtoManly's Weather 0.15.3
20

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