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NoHurtFlash

NoHurtFlash

Modrinth

Disables the default red hurt flash overlay for all entities, and replaces it with a glowing outline when an entity is hurt.

452 téléchargements 2 abonnés mis à jour 5mo ago
dernière v1.0 Modrinth
Forge 1.20.1 – 1.20.1 Game-mechanicsUtility

Tired of the blinding red hurt flash every time a mob takes damage, especially when using shaders? NoHurtFlash disables the default red overlay and replaces it with a sleek, customizable glow effect — making hurt entities easier to see without ruining the look of your mobs.

❌ Disables the default red hurt flash overlay for all entities

✨ Adds a glowing outline when an entity is hurt (customizable) / (optional)

✔️ Works with vanilla and modded mobs, including GeckoLib-based entities

💡 Lightweight, client-side only — safe for any server!

Easily change the glow color with the command /nohurtflash picker

🛠 Compatibility

✅ Forge 1.20.1

✅ Compatible with GeckoLib 4.8.2+

✅ Tested with Alex’s Mobs and many other common mods

Developed by Tinnyman

https://github.com/T1nnyman/NoHurtFlash

Due to limitations of the vanilla glow effect you may come across instances where entities are visible through blocks! (I tried my best to hide this with a view pass)

Versions

Release
1.0
forge · 1.20.1 · 5mo ago
Initial project upload.
452

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