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NoPlayerStop

NoPlayerStop

Modrinth

A scriptable server-side mod & plugin to auto-stop your Minecraft Servers when empty!

133 Downloads 1 Follower aktualisiert 2mo ago
neueste v1.1.0 Modrinth
Fabric Neoforge Paper 1.21 – 1.21.11 ManagementOptimizationUtility

NoPlayerStop

NoPlayerStop is a lightweight utility that enables your server to operate on demand. By automatically shutting down when no players are active, it transforms your setup into a serverless-like environment, saving CPU and RAM resources during downtime.

Supported Platforms

  • Fabric
  • NeoForge
  • Paper
  • Any Paper-Based like Purpur.

Serverless Infrastructure with MC-Gate

This mod is designed to work as the perfect companion for mc-gate.

MC-Gate waking up the server

While NoPlayerStop handles the automated shutdown when your server is empty, mc-gate acts as a high-performance async proxy that stays online. When a player attempts to join or pings the server, mc-gate detects the traffic and executes a command to wake the server back up.

Together, they create a fully automated On-Demand ecosystem: your server only consumes hardware resources when someone is actually playing.

MC-Gate Server online message


Key Features

  • Smart Idle Detection: Monitors player activity and triggers a shutdown sequence only when the server is truly empty.
  • Customizable Grace Period: Configurable delays to ensure the server doesn't shut down during quick relogs.
  • Live Countdown: Provides real-time warnings in the console before the final shutdown occurs.
  • Webhook Integration: Send automated notifications to Discord or custom web services the moment the server goes offline.
  • Native Performance: Built to be as lightweight as possible with zero impact on tick rates or game performance.

Configuration

The configuration file is generated automatically on the first run. You can adjust the following parameters:

  • enabled: Toggle the entire system on or off.
  • shutdown-delay: How many seconds to wait after the last player leaves.
  • warning-seconds: When to start broadcasting shutdown warnings.
  • min-players: The player count threshold to start the timer (usually 0).
  • enable-webhooks: Enable or disable external notifications.
  • webhook-url: Your Discord or custom API endpoint.
  • webhook-body: The JSON payload to send, supporting variables like %time% and %last_player_active%.

License

This project is licensed under the MIT License.

Versionen

Release
1.1.0
paper · 1.21, 1.21.1, 1.21.2 · 2mo ago
## New Features: * Integrated Command System: Added `/nps <>` command to manage the mod in real-time without restarts. * `reload`: Reload the configuration…
27
Release
1.1.0
neoforge · 1.21.1, 1.21.2, 1.21.3 · 2mo ago
## New Features: * Integrated Command System: Added `/nps <>` command to manage the mod in real-time without restarts. * `reload`: Reload the configuration…
60
Release
1.1.0
fabric · 1.21.1, 1.21.2, 1.21.3 · 2mo ago
## New Features: * Integrated Command System: Added `/nps <>` command to manage the mod in real-time without restarts. * `reload`: Reload the configuration…
23
Release
1.0.0
fabric · 1.21.1, 1.21.2, 1.21.3 · 2mo ago
4
Release
1.0.0
paper · 1.21, 1.21.1, 1.21.2 · 2mo ago
7
Release
1.0.0
neoforge · 1.21.1, 1.21.2, 1.21.3 · 2mo ago
6

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