Origins: Accessibilities
ModrinthA addon for the Origins mod, making your Origins life easier
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последняя v0.9991 Modrinth
Origins: Accessibilities
An add-on for the Origins (Forge) mod making your Origins life easier.
Inspired by Origins: Environmental Armor and Origins: Umbrella.
Features
Items
Umbrella
- Can be crafted using Stick and Phantom membrane.
- Protects players from rain and sunlight, which is exactly what Blazeborn, Enderian and Phantom need.
- Should be equipped in hands to function.
- Slowly loses durability in rain but won't get completely broken
- Slowly regains durability when exposed to normal weather, hot environments could accelerate the process.
- Needs to be dyed to a color dark enough to keep out sunlight, and it won't cost durability.
- Propeties can be configured in server config.
Goggles
- Defined in tag
forge:gogglescan be used to remove Enderian's visual problem on pumpkins. - Origins: Accessiblity hasn't implemented any goggles, but Create's goggle is supported by default.
Diving and Landwalking Helmets
- Can be crafted using Copper Ingot, Glass and Fried Kelp.
- Water can be poured from Landwalking helmet like Water Bucket, and vice versa for Diving Helemt.
- When in water: Diving Helmet provide Water Breathing for non-water-breathing Origins and slowly gets filled with water,
and eventually turn into Landwalking Helmet. - When outside water: Landwalking Helmet provides Water Breathing for water-breathing Origins and slowly loses water,
and eventually turn into Diving Helmet. - Respiration enchantment can slow down the transformation progress, making the helmet works longer.
- Propeties can be configured in server config.
Chain Armors and Chain Membrane
- Chainmail Armors is now craftable
- A new kind of Chainmembrane Armor can be crafted using Chain and Phantom Membrane.
- Chainmembrane Armors has the same armor values like chainmail armor, but with high armor toughness values,
providing the best protection for Elytrian.
Enchantments
Flying Protection
- Protection enchantment which excluisvely protects player from "Fly into wall" damage.
Effects
Water Resistance
- Protects players from being damaged by water, potions can be brewed using Water Breathing potion and Scute.
Sun Resistance
- Protects players from being affected by sunlight, potions can be brewed using Night Vision potion and Glow Ink Sac.
Fresh Air
- Removes Avian's sleeping height limit, the only source is Create's air current.
Diet Logics
- Carnivore and Vegetarian now have a more reasonable and configurable diet restriction.
- Diet rules can be switched between Strict and Loose through server config.
- Strict: Carnivore can only eat Meat, while Vegetarian can only eat Vegetables.
- Loose: Carnivore can eat anything besides Vegetables, while Vegetarian can eat anything besides Meat.
- Meat: Defined by builtin item condition
origins:meatand tagorigins:meat, supports vanilla meat and some specific mod meat by default. - Vegetables: Defined by tag
origins:vegetarian_diet, supports vanilla food by default. - It is recommended to use Loose mode if you have food mods and haven't got a datapack to add mod foods to tags,
but once you've got a compatible datapack working, Strict mode will provide a more balanced experience
Contributing
For issues: Follow the issue template, and it shall be fine.
For pull requests: I'm open to PRs. If you'd like to contribute with the mod, feel free to open a PR!
Версии
Release
0.9991
## Origins: Accessibilities 0.9991
### Bugfix:
* Fix crash when loading game to menu (#7) (By Fufciak)
* Fix error when adding mod to server (#4)
Release
0.999
A **final** backport for 1.16.5, a version which has run into its EOL for quite a long time.
**Create** is now configured to be **mandatory** for this…
Release
1.19.2-1.1.1
Bugfixes:
- Fixed #2, no longer crashes with Create
- Umbrella now renders durability bar properly
Release
1.18.2-1.0.2
Bugfixes:
- Fixed #2, no longer crashes with Create
- Umbrella now renders durability bar properly
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