Origins: Classes (NeoForge)
ModrinthAn add-on for Origins (NeoForge) which adds classes to the game.
Origins: Classes (NeoForge)
This is a NeoForge port for Origin: Classes, worked
with Origins (NeoForge).
This mod is still in early development. If you meet any bugs please report on GitHub
Description
This mod is an add-on to the Origins mod. In addition to choosing an origin, you now also choose a class.
Classes available are the following:
- Archer
- Beastmaster
- Blacksmith
- Cleric
- Cook
- Explorer
- Farmer
- Lumberjack
- Merchant
- Miner
- Nitwit
- Rancher
- Rogue
- Warrior
FAQ
This mod is not working in my game.
Make sure you are using Origins (NeoForge), you can download it from
both CurseForge and Modrinth.
Also, make sure you have the latest version of both mods.
If still not working, please report on GitHub with your log file.
Some functions don't work like what on Fabric?
To capable with NeoForge Platform, I make some changes to the original code, so some functions may not work like what on
Fabric version.
Credit
Special thanks to the following developers for ideas and some code:
- Apace: Author of the
Origin: Classes, open source underMIT
license. - LimonBlaze & Dragon Plus Team: Author of the
Forgeport of
Origin: Classes, open source underMITlicense.
Discord
Versions
No version history available. Use the Download button to get the latest from the source.

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