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Phoxel PT

Phoxel PT

Modrinth

[WIP] A Minecraft shader that strives to capture some of the beauty of real life, mixed with the unique ambience and blocky beauty of the Minecraft we've all come to love

153.5k téléchargements 157 abonnés mis à jour 1mo ago
dernière v0.6.2.1 Modrinth
Iris 1.20.4 – 26.1.2 Colored-lightingPath-tracingVanilla-like

Please read!

This shader is still in beta, expect to encounter issues, because you will. When you do come across issues, let me know about it! I am actively working on improving and fixing up Phoxel, and your help will make it a lot easier

About Phoxel

Phoxel was started because of a lack of publicly available path tracing shaders for Minecraft, and was originally meant to be purely vanilla in it's style. But with the 0.6 re-release, Phoxel is starting to take on it's own visual style, and I now strive for Phoxel to capture some of the beauty of real life, mixed with the unique ambience and blocky beauty of the Minecraft we've all come to love.

Phoxel currently covers two shaders: Phoxel PT, and Phoxel Lite, some info will differ between the two. All new releases and features will come out on Phoxel PT before Phoxel Lite, but Phoxel Lite will have a few features before Phoxel PT, purely because some features are much easier to implement without path tracing.

Phoxel PT

Phoxel PT is designed for screenshots, if you want to use Phoxel for gameplay, please check out Phoxel Lite (Not yet available)

Phoxel PT is the original, with the goal of eventually capturing Phoxel, with it's core philosophy, at it's absolute best. (with some render time of course :P)

Extra Info

Report issues and see up coming updates for the project on Github. See events, ask questions, and do more in the Discord

Most Recent Update

Phoxel is back, but there are changes to how things will work:

  1. I will no longer be releasing Beta versions, instead all projects will now only include releases and patches
  2. All full releases will receive patches to make sure they work with the most recent version of Minecraft

Generally this does mean releases will be much more spread out in comparison to pre Phoxel Beta 0.5 releases, but I feel you all deserve not crappy shaders and projects.
I'm going to try a couple more things, but if what I try doesn't work, or is something beyond me, Phoxel will not be able to be as performant as needed, and may move to a screenshot directed shader, rather than a real time path tracer, and the quality will probably never be comparable to others.

Versions

Beta
0.6.2.1
iris · 26.1, 26.1.1, 26.1.2 · 1mo ago
- Fixed zip issue - Added sun path rotation option in settings
8.6k
Beta
0.6.2
iris · 26.1, 26.1.1, 26.1.2 · 1mo ago
## Make sure you extract the folder or it will likely not work! ### How to unzip on Modrinth: - Go to the instance content page - Click the 3 dots in the top…
323
Beta
0.6.1
iris · 1.21, 1.21.1, 1.21.2 · 13mo ago
## Rewrote shader from scratch! - Reworked voxelization to use multiple LOD voxel maps - Enhanced voxel intersection to take advantage of LODs - New atmosphere…
56.9k
Beta
0.5
iris · 1.20.4, 1.20.5, 1.20.6 · 19mo ago
- Added volumetric lighting - Added clouds - Added differing atmosphere for each dimension __Notes__ Clouds are faked as SSS (Sub-Surface-Scattering) is not…
35.5k
Beta
0.5.2
iris · 1.21, 1.21.1, 1.21.2 · 20mo ago
- Fixed sun and moon - Screen space shadows for distant terrain - FXAA added - TAA and DOF fixed - Aurora on new moons - Better integrated PBR
11.7k
Beta
0.5.1
iris · 1.20.4, 1.20.5, 1.20.6 · 21mo ago
* Rayleigh Scattering (Sky Coloring and Sunsets) * Moon Phase Based Moon Brightness * Reflection and GI Fix > Uses the texture atlas rather than screen-space,…
12.8k
Beta
0.4.0.4
iris · 1.20.4, 1.20.5, 1.20.6 · 22mo ago
* Non-Screen Space Reflections (Early Release) * Fixed Reflections * Corrected Held Light Levels * Corrected Block Light Levels * Gamma Correction * Render…
5.5k
Beta
0.4.0.3
iris · 1.20.4, 1.20.5, 1.20.6 · 24mo ago
Fixed some bugs and finished code cleanup. Should be the last bug patch.
14.1k
Beta
0.4.0.2
iris · 1.20.4, 1.20.5, 1.20.6 · 24mo ago
Code Cleanup, Render Mode added, fixed TA reprojection
463
Beta
0.4.0.1
iris · 1.20.4, 1.20.5, 1.20.6 · 24mo ago
Fixed Entities, hand-held lights, and cosine weighted rays
710
Beta
0.4
iris · 1.20.4, 1.20.5, 1.20.6 · 24mo ago
Post-Processing, Bug Fixes, and still better reflections!
471
Beta
0.3
iris · 1.20.4, 1.20.5, 1.20.6 · 24mo ago
BlockLights, Bug fixes, and better reflections!
4.4k

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