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Pillagers

Pillagers

Modrinth

Allows you to get villager loot by killing them.

2.3k downloads 5 followers updated 36mo ago
latest v3.0.2 Modrinth
Forge 1.12.2 – 1.16.5 AdventureEquipmentFood

Pillagers

Allows you to get villager loot by killing them!

When this mod is installed villagers will have a chance to drop their trade items when killed. By default players have a 5% chance to drop 1-3 trade items. The chance of this happening goes up by 1.5% for each level of looting used. There is an additional 15% chance if they are killed during a raid. Normally these items will only drop if the villager is killed directly by a player.

This mod is extremely configurable. The following values can be changed.

  • base-chance - The chance of villagers dropping loot.
  • looting-chance - The amount to increase the chance for each level of looting.
  • raid-chance - the amount to increase the chance by when a raid is active.
  • player-required - Does the villager need to be killed by a player.
  • exclude-fake-players - Can fake players like auto-killers / grinders get the drops?
  • require-profession - Can villagers drop items if they don't have a profession?
  • only-in-villages - Does the villager need to be in a village to drop loot?
  • only-in-raids - Does the villager need to be in a raid to drop loot?
  • loot-children - Can child villagers drop loot?
  • bad-omen-chance - The chance that pillaging a villager will give you the bad omen effect.
  • loot-amount - The min/max number of items to drop when a villager is pillaged.

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Versions

Alpha
3.0.2
forge · 1.16.5 · 36mo ago
<ul> <li>Future proof Jenkinsfile (#5) - Jared</li> </ul> <p>Like the mod? Consider following me on <a href="https://twitter.com/darkhaxdev"…
448
Release
3.0.1
forge · 1.16.5 · 36mo ago
<ul> <li>Updated for 1.16.5 - Tyler Hancock</li> </ul> <p>Like the mod? Consider following me on <a href="https://twitter.com/darkhaxdev"…
156
Release
2.0.2
forge · 1.16.4 · 36mo ago
<ul> <li>Allow clients to connect to servers without this mod installed. - Tyler Hancock</li> <li>Updated CICD script. - Tyler Hancock</li> <li>Moved to local…
108
Release
2.0.1
forge · 1.16.4 · 36mo ago
<ul> <li>Ported to MC 1.16.4 - Tyler Hancock</li> </ul> <p>Like the mod? Consider following me on <a href="https://twitter.com/darkhaxdev"…
100
Alpha
1.0.6
forge · 1.12.2 · 36mo ago
<ul> <li>Merge pull request #3 from jriwanek/patch-1 - Tyler Hancock</li> <li>Update build.gradle - Jasmine Iwanek</li> </ul> <p>Huge thanks to my supporters…
988
Alpha
1.0.5
forge · 1.12.2 · 36mo ago
<ul> <li>Fixed title in the markdown readme file. - Tyler Hancock</li> <li>Added proper encapsulation to the ConfigurationHandler, and wrote accompanying…
93
Release
1.0.4
forge · 1.12.2 · 36mo ago
<ul> <li>Moved to new gradle build secrets system, and added thanks to patreons in changelog. - Tyler Hancock</li> <li>Fix villagers with no trades causing a…
172
Alpha
1.0.3
forge · 1.12.2 · 36mo ago
<ul> <li>Merge pull request #1 from jriwanek/master - Tyler Hancock</li> <li>Update Mappings to stable_39 - Jasmine Iwanek</li> <li>Update CurseGradle to 1.1.0…
107
Release
1.0.2
forge · 1.12.2 · 36mo ago
<ul> <li>Marked bookshelf as a required dependency. - Tyler Hancock</li> <li>Fixed bad mod id. - Tyler Hancock</li> </ul>
123

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