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Ponder Legacy

Ponder Legacy

Modrinth

Continuation of Create: Ponder.

193 downloads updated 11mo ago
latest v0.0.8 Modrinth
Fabric 1.20.1 – 1.20.1 MultiplayerTechnology

"We're back! What's your name, new modpack?"

  • "Ponder Legacy."

"Thank you! Thank you!! Ponder Legacy has freed us!"

  • "Ohhh, I wouldn't say free."

"More like under a new developer."

Logo of Ponder Legacy with a steam locomotive next to it. Surrounded by nature.

What is Ponder Legacy about?

Ponder Legacy (As a Modpack) is a continuation of Create: Ponder by Haz.

The key focuses from the original remain centered on performance and the Create Mod.

Where I deviate from the original is in its main indirect changes to progression, polish, and general integration.

  • There are no unnecessary changes to recipes to confuse you, instead, all the original recipes are indirectly changed via the surrounding environment.

  • Instead of playing in one centralized location like in the original Create Mod, you are heavily encouraged to spread around and build outposts for specific resources, mobs, and points of interest.

  • Enjoy all the popular add-ons for Create available on Fabric. All integrated together!

  • Not just addons, even anything that fits Create (In my opinion), for example like: Spelunkery!
    Integrated to make the ore processing systems even more interesting with Create..

  • The main difficulty is not in the actual recipes. It's in the logistics surrounding them.

  • Completing the End Portal is trickier than: Get Blaze rods, Ender Pearls, and you're done.
    Here, you have to use the contents from every single mod to complete each eye. You can not find them, only craft them one by one. And what's the reward for getting access to The End? You will have to find out yourself.

So.. If you enjoyed logistics in other packs and wished there was more focus on that. (Like me)

This pack is for you!

What is this really about?

This pack is primarily for the members of Ponder Legacy...Even if it's intended for them, that does not mean you can't play it yourself!

You will just have to deal with crippling loneliness..

Don't wanna do that? Why not join?
[https://docs.google.com/forms/d/1OW5kjpyoxvTzjrKX4fdSxdxh13a1k2PykwErLZii94k/edit]

Original Create: Ponder modpack assembled by HazCantEatThis!

Mods that are not on Modrinth

Big thanks to these actual devs!

| |
|---------------------|
|Extended Bogeys port by Mr.Weido! (GPL 3.0 License)
|

Versions

Beta
0.0.8
fabric · 1.20.1 · 11mo ago
### Changelog: - Fixed Electrum for some reason being uncraftable. - Added Hana's Cards from a kind request and crafting recipes for Card Packs.. - Made the…
50
Beta
0.0.7
fabric · 1.20.1 · 12mo ago
### Changelog: - Fixed industrial iron sheet conflicts. - Made ink sac and sulfur automatable. - Unified copper wire. - Changed fluid amounts needed in…
23
Beta
0.0.6
fabric · 1.20.1 · 12mo ago
### Changelog: - Made saddles, name tags, and pointed dripstone craftable. - Fixed Create: Food salt being unusable in the rotten flesh to leather recipe. -…
40
Beta
0.0.5
fabric · 1.20.1 · 12mo ago
### Major update. Changelog - Drill overhaul, Drilling Fluid. - New Sulfuric Acid (And chains with it) - Cement Consumption. (Item yet to be made…
31
Beta
0.0.1
fabric · 1.20.1 · 13mo ago
### First of many tests. - Completed all the menus. - Added new Ender Eye recipes. - Fixed reported conflicts. - Cleaned up the original KubeJS code.
28
Alpha
0.0.0
fabric · 1.20.1 · 13mo ago
### This will be removed later on.
21

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