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RedStoneSpread

RedStoneSpread

Modrinth

RedstoneSpread is a Bukkit plugin that generates organic, terrain-adapting block veins with customizable spread patterns and physics.

38 downloads 1 followers updated 6mo ago
Modrinth
Bukkit Paper Purpur Spigot 1.16 – 26.1.2 DecorationTechnologyUtility

RedstoneSpread is a lightweight builder's utility plugin for Bukkit servers (1.16+). It allows players to generate organic, branching patterns of blocks. It is perfect for creating natural redstone lines, blood veins, creeping vines, corruption, or ore veins that adapt to the terrain.


📥 Installation

  1. Download the .jar file.
  2. Place it in your server's plugins folder.
  3. Restart the server.
  4. Grant the permission spread.use to the relevant players.

🎮 Commands

Main Command

The plugin revolves around a single, powerful command:

/spread <Material> <Amount> [Physics] [Cleanup] [SplitChance] [MultiStart]

Parameters Explained

| Argument | Type | Required? | Description |
| :--- | :--- | :--- | :--- |
| Material | Text | Yes | The block type to place (e.g., REDSTONE, OBSIDIAN, FIRE). |
| Amount | Integer | Yes | The maximum number of blocks to place. |
| Physics | true/false | No | Default: true. Updates block connections (e.g., redstone connecting) or gravity (sand falling). |
| Cleanup | true/false | No | Default: false. If true (and using Redstone), it removes single unconnected dots at the end. |
| SplitChance| 0.0 - 1.0 | No | Default: 0.1. Controls the shape of the spread (see below). |
| MultiStart | true/false | No | Default: false. If true, the spread forces 4 starting branches instead of 1. |


🎨 Shaping Your Spread (SplitChance)

The [SplitChance] argument is the most important setting for determining how the structure looks. It determines how often a line divides into two.

  • 0.0 (The Snake): The line will never branch. It creates a single, long, wandering path. Good for long wires or distinct trails.
  • 0.1 - 0.3 (The Vine): Occasional branching. Looks like natural vines or cracks in a wall.
  • 0.5 (The Tree): Balanced branching. Looks like a lightning bolt or tree roots.
  • 0.9 - 1.0 (The Cluster): Constant branching. Creates a dense blob or explosion pattern.

🛠 Examples

1. Standard Redstone Line:

Places 64 redstone dust, allowing them to connect, and removing "dot" glitches.

/spread REDSTONE 64 true true 0.1

2. Creeping Corruption (Obsidian):

Creates a dense cluster of Obsidian (100 blocks) that looks like it is spreading out from the center.

/spread OBSIDIAN 100 true false 0.8 true

3. Single Long Path (Gold Block):

Creates a long snake of gold blocks (200 blocks long) that climbs up and down terrain without branching.

/spread GOLD_BLOCK 200 false false 0.0


📬 Support & Ideas

Do you have a suggestion for an update, a cool feature request, or an idea for a completely new plugin? I am always open to feedback and new projects!

Feel free to reach out and add me on Discord:
Discord: DerDerNichtsKann

Versions

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