Язык

Repair Box

Repair Box

Modrinth

Portable box where you can store "repair points" using minerals and then spend them to fix your items.

650 загрузок 3 подписчиков обновлено 1mo ago
последняя v1.0.7 Modrinth
Forge Neoforge 1.20.1 – 1.21.1 AdventureGame-mechanics

Repair Box is a mod that adds a portable repair chest where you can store “repair points” using minerals, then spend them to fix your tools and weapons without consuming experience.


Main Idea  
Load the box with materials (defined via config) that are consumed to create an internal repair pool.  
Each point in the pool restores 1 point of durability for any damageable item placed inside.

Interface & Usage  
The box opens with its own GUI featuring dedicated slots: one for minerals and one for the item to repair.  
It displays the current/max stored value and uses buttons to “charge” minerals into the pool or repair the selected item—no anvil or XP required.

Progression & Configuration  
Includes a maximum repair storage limit to keep balance.  
The repair point values of each mineral are fully configurable via a file, allowing adaptation to different modpacks or difficulty levels.


In-Game Configuration

The mod can be configured directly from within the game. A special button becomes visible only when the player is in Creative Mode. Clicking this button opens the configuration window, allowing easy editing without leaving the game.

Configuration Button Screenshot

Repair Box Interface

This window is highly intuitive. The player can view the listed materials along with their repair values, and also has a button to remove materials.

Below the materials panel, there is a slot to add any item that can be used in the Repair Box to repair equipment. Next to the item slot, a field allows you to set the repair amount, and beside it a button confirms the action.

Repair Box Interface Screenshot

Final Result View

After returning to the main item window, the player can clearly visualize the final result of the repair process. This provides immediate feedback on the applied materials and chosen repair values.

Final Result Screenshot

 

🌐 Join Our Discord Community
Do you have new ideas, improvements for my mods, or have you found a bug? This is the perfect place to share them!

In our Discord community you can:

💡 Submit proposals and suggestions for improving the mods.

🛠️ Report problems and bugs so we can fix them together.

🎮 Show your creativity: you're free to use my mods in your own modpacks.

📢 Share your modpack on the server and show the community your unique style.

This space is designed for us to grow together, with respect and enthusiasm for creating mods and modpacks. Your contribution is always welcome!

Версии

Release
1.0.7
forge · 1.20.1 · 1mo ago
- Added blacklist configuration - Added a new configuration window - Fixed the method for adding repair items
55
Release
1.0.6
forge · 1.20.1 · 2mo ago
- A button has been added to configure the mod from within the game. - The new button is only visible in Creative mode. - Adding and removing materials is now…
79
Release
1.0.6
neoforge · 1.21.1 · 2mo ago
- A button has been added to configure the mod from within the game. - The new button is only visible in Creative mode. - Adding and removing materials is now…
126
Release
1.0.5
forge · 1.20.1 · 4mo ago
- Minor changes to the code and description added to the box.
113
Release
1.0.3
neoforge · 1.21.1 · 4mo ago
- Updated the recipe path to data/repairbox/recipe/ and the output format to result.id (instead of result.item) to comply with the Minecraft/NeoForge 1.21.1…
49
Release
1.0.4
forge · 1.20.1 · 4mo ago
- Fixed the shift+click issue with the player's inventory. - Fixed the item duplication issue.
54
Release
1.0.3
forge · 1.20.1 · 5mo ago
- Added shift‑click support from the player’s inventory to automatically send ores to the ore slot and tools to the tool slot. - Updated the "?" button…
62
Release
1.0.0
neoforge · 1.21.1 · 5mo ago
32
Release
1.0.2
forge · 1.20.1 · 5mo ago
- The display below the weapon has been changed. Instead of showing when the material pool will be depleted, it now shows how much the weapon will be…
28
Release
1.0.1
forge · 1.20.1 · 5mo ago
A serious error was fixed in some assets from my other projects that was causing a conflict that prevented the breaking of minerals.
28
Release
1.0.0
forge · 1.20.1 · 5mo ago
24

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