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Resource World

Resource World

Modrinth

A server side mod to create resource worlds

6.7k downloads 12 followers updated 3mo ago
latest v2.0-beta.2-1.21.1-neoforge Modrinth
Fabric Forge Neoforge 1.20 – 1.21.1 Game-mechanicsUtilityWorldgen

Resource World

This mod can create resource worlds. These worlds can reset standalone from main worlds.

Logically support modded dimensions.

Features

  • Create separated resource worlds from any exists dimensions
  • Standalone seeds, game rules, difficulties and world borders
  • Reset standalone

Commands

Root command: /resourceworld

Player Commands

  • /resourceworld home: Teleport to your spawn point. This is the only way to exit resource worlds without other mods.
  • /resourceworld tp <world id>: Random teleport to resource worlds.

Admin Commands

  • /resourceworld create <world id> <mirror/flat> ... [<seed>]: Create a resource world with specific dimension
    options. Seed is optional, leave blank for random seed.
  • /resourceworld delete <world id>: Permanently delete a resource world.
  • /resourceworld reset <world id>: Reset specific resource world. (Delete previous one and create new with different
    seed.)
  • /resourceworld enable/disable <world id>: Enable/Disable specific resource world.
  • /resourceworld settings <world id> <option> [<new value>]: Configure resource world settings.

All available settings

  • centerX: Center X of the world border.
  • centerZ: Center Z of the world border.
  • range: World border radius.
  • spawnPoint: Resource world spawn point.
  • cooldown: /resourceworld tp cooldown.
  • hideSeedHash: Whether hide resource world seed hash from players, open this can partly prevent seed cracking but may
    cause wrong biome sounds and sky colors.
  • allowHomeCommand: Whether allow using /resource home command.

Developer Usage

If you want to customize the dimension random teleport locator, create a class implement RandomTeleportEntrypoint,
then annotate with @EntryPointProvider(slug="random_teleport_locator")(forge) or write into entrypoint
random_teleport_locator(fabric)

Versions

Beta
2.0-beta.2-1.21.1-neoforge
neoforge · 1.21, 1.21.1 · 3mo ago
237
Beta
2.0-beta.2-1.21.1-fabric
fabric · 1.21, 1.21.1 · 3mo ago
305
Beta
2.0-beta.2-1.20.1-forge
forge · 1.20, 1.20.1 · 3mo ago
122
Beta
2.0-beta.2-1.20.1-fabric
fabric · 1.20, 1.20.1 · 3mo ago
43
Beta
2.0-beta.1-1.21.1-neoforge
neoforge · 1.21, 1.21.1 · 3mo ago
rewrite mod **IMPORTANT: Data from 1.x is not capable with 2.x, you may need to manually remove old world data.
18
Beta
2.0-beta.1-1.21.1-fabric
fabric · 1.21, 1.21.1 · 3mo ago
rewrite mod **IMPORTANT: Data from 1.x is not capable with 2.x, you may need to manually remove old world data.
19
Beta
2.0-beta.1-1.20.1-forge
forge · 1.20, 1.20.1 · 3mo ago
rewrite mod **IMPORTANT: Data from 1.x is not capable with 2.x, you may need to manually remove old world data.
49
Beta
2.0-beta.1-1.20.1-fabric
fabric · 1.20, 1.20.1 · 3mo ago
rewrite mod **IMPORTANT: Data from 1.x is not capable with 2.x, you may need to manually remove old world data.
23
Release
1.5.1-bugfix
neoforge · 1.21.1 · 8mo ago
fix neoforge world not tick
839
Release
1.5.1
neoforge · 1.21.1 · 10mo ago
new type entrypoints
146
Release
1.5.1
fabric · 1.21.1 · 10mo ago
new type entrypoints
1.7k
Release
1.5.1
forge, neoforge · 1.20.1 · 10mo ago
new type entrypoints
964

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