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Ripples of the Past: Hermit Purple + Emperor Addon

Ripples of the Past: Hermit Purple + Emperor Addon

Modrinth

A mod that adds Hermito Purple and Emperor stands to Ripples of the Past mod

69.6k downloads 18 followers updated 2mo ago
latest v1.3.5d Modrinth
Forge 1.16.5 – 1.16.5 Game-mechanicsMagic

Hermit Purple and Emperor Banner

Hermit Purple arrives to Ripples of the Past

A Minecraft mod that adds the non humanoid stands Hermit Purple and the Emperor to Ripples of the Past Mod obtainable through Stand Arrow or in Hermit Purple case with hamon training if you enable it in the configs

1.16.5

Hermit Purple

Attacks

  • Vine attack logo Vine attack (Shift variation shift Vine attack logo Vine binding attack)
  • Grab entity logo Grab entity (With Sunlight Yellow Overdrive it can be followed by Overdrive action logo OverDrive grabbed entity)

Abilities

  • Position divination logo Position divination: creates a map with the target's position, to get more zoom just shift

  • Target selection logo Target selection: chose the target (entity, player or structure) you want to know it's position

  • Vine action logo Vine: throw a vine to move towards a block (Shift variation Grab entity logo Vine grapple: throw a vine to catch an entity )

  • Hermit Purple Barrier action logo Barrier: place up to 5 hamon charged vines (unlockable with Rope Trap)

  • thorns shield logo Thorns block: Use Hermit Purple to block physical damage excluding projectiles

  • Breathing logo Breath

Fast Guide

Emperor

This stand has the capability to shoot bullets within 30 block radius that follows the target, the bullets power starts to decay at 12 blocks

Abilities

  • Target Action Icon Select the type of random entities that the bullet would track within a 20 horizontal block range
  • Stand target selection Make the entity you are looking at the target of your bullets within a range of 12 blocks

1.21.1

1.21.1 Banner
Comming soon

Versions

Release
1.3.5d
forge · 1.16.5 · 2mo ago
- Fixed a server side bug where overdrives didn't work - Fixed some stuff with abilities - I think this has new Emperor model
6.0k
Release
1.3.5b
forge · 1.16.5 · 9mo ago
- Deleted some unused code - Added a beat follow up finisher to the heavy Vine Attack variation - Fixed some code in Hermit Purple Doxxing System to make it…
24.5k
Release
1.3.3d
forge · 1.16.5 · 10mo ago
- Fixed a weird crash
6.8k
Release
1.3.3b
forge · 1.16.5 · 10mo ago
- Added actions to emperor to let mobs shoot - Added mobs with power combos - Added suffering to the player when mob with power - Added thorns to the vines -…
922
Release
1.3.2c
forge · 1.16.5 · 11mo ago
- Fixed a crash with zoompunch
3.2k
Release
1.3.2b
forge · 1.16.5 · 11mo ago
Change Log: - Added failsafe commands /hermit_target and /hermit_structure just in case there is a weird error that doesn't let you open the Hermit Purple…
1.7k
Release
1.3.1c
forge · 1.16.5 · 12mo ago
- Added a highlight to the active target in the Target Selection menu - Now at Resolve 4 you are able to use Hamon Overdrive, Hamon Beat Over Drive, Hamon…
5.4k
Release
1.2.12c
forge · 1.16.5 · 13mo ago
Added Emperor Stand
2.2k
Release
1.2.12
forge · 1.16.5 · 13mo ago
- Vines origin changed to user instead of Stand to match better with the new animations - Added animations to divination actions - Added 5 or 10 seconds of…
3.1k
Release
1.2.11
forge · 1.16.5 · 14mo ago
- Updated vines Stand skin code - Added new animations to Grapple and Grab Command - Now Stand Hamon Damage is 1.2 Stronger when the user has resolve effect -…
2.3k
Release
1.2.10
forge · 1.16.5 · 16mo ago
- Fixed hamon breathing animation (experimental) - Added a place holder hermit Purple animations from grab command and Grapple (uses scarlet overdrive…
2.9k
Release
1.2.8
forge · 1.16.5 · 19mo ago
- Entity filter eliminated in the Entity selection due incompatibility with Alexmobs
3.7k

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